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43   /// Otherwise, the instance will lack the proper bookkeeping in the browser
46 /// Init() will be called immediately after the constructor. This allows you
52 /// the <code>pp::Instance</code> object will be deleted. You should never
57 /// The <code>PP_Instance</code> identifier will still be valid during this
59 /// returns, the <code>PP_Instance</code> handle will be invalid. This means
61 /// file writes from this destructor since they will be immediately canceled.
65 /// returns, the <code>PP_Instance</code> handle will be invalid. This means
67 /// file writes from this destructor since they will be immediately canceled.
77 /// function will be called immediately after the instance object is
85 /// <code>\<embed id="nacl_module" dimensions="2"\></code> will produce two
90 /// <code>\<embed id="nacl_module" dimensions="2"\></code> will produce two
104 /// Most implementations will want to check if the size and user visibility
108 /// backwards-compatibility, it will call the deprecated version of
119 /// A typical implementation will check the size of the <code>position</code>
121 /// received. Note that this function will be called for scroll events where
127 /// as the page is scrolled. Generally the size of this value will be used to
134 /// instance is invisible, <code>clip</code> will be (0, 0, 0, 0).
147 /// Having focus means that keyboard events will be sent to the instance.
148 /// An instance's default condition is that it will not have focus.
156 /// <strong>Note:</strong>Clicks on instances will give focus only if you
160 /// the browser will bubble the event and give focus to the element on the
177 /// If the event was handled, it will not be forwarded to the web page or
178 /// browser. If it was not handled, it will bubble according to the normal
183 /// event, typically the instance will be given focus. Returning false from
185 /// the click will be given to a lower part of the page and your instance will
187 /// where clicks on the transparent areas will behave like clicks to the
194 /// The caller of this function will maintain a reference to the input event
203 /// non-filtered event handler) for mouse events. Otherwise, the instance will
204 /// not receive focus and keyboard events will not be sent.
214 /// the event will be forwarded to the page (and eventually the browser)
216 /// will be ignored.
229 /// data, you will need to save a copy of it or the underlying resource will
230 /// be freed when this function returns and the load will be canceled.
244 /// JavaScript execution will not be blocked while HandleMessage() is
249 /// entire reference graph will be converted and transferred. If the reference
250 /// graph has cycles, the message will not be sent and an error will be logged
285 /// The contents of this device is what will be displayed in the instance's
290 /// The instance will then appear transparent. Re-binding the same device
291 /// will return <code>true</code> and will do nothing.
293 /// Any previously-bound device will be released. It is an error to bind
298 /// Binding a device will invalidate that portion of the web page to flush the
304 /// correct type. On success, a reference to the device will be held by the
315 /// correct type. On success, a reference to the device will be held by the
333 /// the instance. Calling this function will override any previous setting for
335 /// called RequestFilteringInputEvents(), this function will set those events
339 /// events that your plugin will actually handle. For example, the browser may
346 /// When requesting input events through this function, the events will be
348 /// you aren't interested in the message, no other parts of the page will get
368 /// illegal. In the case of an invalid bit, all valid bits will be applied
369 /// and only the illegal bits will be ignored.
407 /// illegal. In the case of an invalid bit, all valid bits will be applied
408 /// and only the illegal bits will be ignored.
416 /// RequestFilteringInputEvents(), this function will unregister handling
417 /// for the given instance. This will allow greater browser performance for
433 /// the DOM element for the given instance. A call to PostMessage() will
461 /// The browser will pop-up an alert saying "Hello world!"
464 /// reference graph will be converted and transferred. If the reference graph
465 /// has cycles, the message will not be sent and an error will be logged to
468 /// Listeners for message events in JavaScript code will receive an object
470 /// Specifically, the value of message will be contained as a property called
493 /// issuing the log message will be automatically prepended to the message.
500 /// The regular log function will automatically prepend the name of your