Lines Matching refs:uniform3i
3782 void WebGLRenderingContext::uniform3i(const WebGLUniformLocation* location, GC3Dint x, GC3Dint y, GC3Dint z)3788 synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "uniform3i", "location not for current program");3792 m_context->uniform3i(location->location(), x, y, z);