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Lines Matching refs:uniformMatrix4fv

3897 void WebGLRenderingContext::uniformMatrix4fv(const WebGLUniformLocation* location, GC3Dboolean transpose, Float32Array* v)
3899 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix4fv", location, transpose, v, 16))
3901 m_context->uniformMatrix4fv(location->location(), v->length() / 16, transpose, v->data());
3904 void WebGLRenderingContext::uniformMatrix4fv(const WebGLUniformLocation* location, GC3Dboolean transpose, GC3Dfloat* v, GC3Dsizei size)
3906 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix4fv", location, transpose, v, size, 16))
3908 m_context->uniformMatrix4fv(location->location(), size / 16, transpose, v);