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Lines Matching defs:RenderGeometryMap

27 #include "core/rendering/RenderGeometryMap.h"
36 RenderGeometryMap::RenderGeometryMap(MapCoordinatesFlags flags)
45 RenderGeometryMap::~RenderGeometryMap()
49 void RenderGeometryMap::mapToContainer(TransformState& transformState, const RenderLayerModelObject* container) const
103 FloatPoint RenderGeometryMap::mapToContainer(const FloatPoint& p, const RenderLayerModelObject* container) const
125 FloatQuad RenderGeometryMap::mapToContainer(const FloatRect& rect, const RenderLayerModelObject* container) const
150 void RenderGeometryMap::pushMappingsToAncestor(const RenderObject* renderer, const RenderLayerModelObject* ancestorRenderer)
178 void RenderGeometryMap::pushMappingsToAncestor(const RenderLayer* layer, const RenderLayer* ancestorLayer)
186 // fprintf(stderr, "RenderGeometryMap::pushMappingsToAncestor from layer %p to layer %p, canConvertInLayerTree=%d\n", layer, ancestorLayer, canConvertInLayerTree);
206 void RenderGeometryMap::push(const RenderObject* renderer, const LayoutSize& offsetFromContainer, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform)
208 // fprintf(stderr, "RenderGeometryMap::push %p %d,%d isNonUniform=%d\n", renderer, offsetFromContainer.width().toInt(), offsetFromContainer.height().toInt(), isNonUniform);
220 void RenderGeometryMap::push(const RenderObject* renderer, const TransformationMatrix& t, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform)
235 void RenderGeometryMap::pushView(const RenderView* view, const LayoutSize& scrollOffset, const TransformationMatrix* t)
250 void RenderGeometryMap::popMappingsToAncestor(const RenderLayerModelObject* ancestorRenderer)
260 void RenderGeometryMap::popMappingsToAncestor(const RenderLayer* ancestorLayer)
266 void RenderGeometryMap::stepInserted(const RenderGeometryMapStep& step)
282 void RenderGeometryMap::stepRemoved(const RenderGeometryMapStep& step)