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Lines Matching defs:inside

361     //   know that it's inside a "hidden SVG subtree", and thus paints, even if it shouldn't.
362 // To avoid the problem alltogether, detect early if we're inside a hidden SVG subtree
819 if (o->isSVGForeignObject()) //foreignObject is the containing block for contents inside it
1179 // FIXME: This prevents outlines from painting inside the object. See bug 12042
2455 if (o->isSVGForeignObject()) // foreignObject is the containing block for contents inside it
2716 bool inside = false;
2719 inside = nodeAtPoint(request, result, locationInContainer, accumulatedOffset, HitTestForeground);
2722 if (!inside)
2723 inside = nodeAtPoint(request, result, locationInContainer, accumulatedOffset, HitTestFloat);
2726 if (!inside)
2727 inside = nodeAtPoint(request, result, locationInContainer, accumulatedOffset, HitTestChildBlockBackgrounds);
2730 // See if the mouse is inside us but not any of our descendants
2731 if (hitTestFilter != HitTestDescendants && !inside)
2732 inside = nodeAtPoint(request, result, locationInContainer, accumulatedOffset, HitTestBlockBackground);
2734 return inside;
2744 // If we hit the anonymous renderers inside generated content we should