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Lines Matching defs:TextureCubeMap

9 // Texture2D and TextureCubeMap. Implements GL texture objects and related
882 TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id)
897 TextureCubeMap::~TextureCubeMap()
918 void TextureCubeMap::addProxyRef(const Renderbuffer *proxy)
927 void TextureCubeMap::releaseProxy(const Renderbuffer *proxy)
942 GLenum TextureCubeMap::getTarget() const
947 GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const
955 GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const
963 GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const
971 GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const
979 void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels)
984 void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels)
989 void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels)
994 void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels)
999 void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels)
1004 void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels)
1009 void TextureCubeMap::setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels)
1017 void TextureCubeMap::commitRect(int face, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height)
1027 void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels)
1035 void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels)
1044 bool TextureCubeMap::isSamplerComplete() const
1088 bool TextureCubeMap::isCubeComplete() const
1108 bool TextureCubeMap::isMipmapCubeComplete() const
1143 bool TextureCubeMap::isCompressed(GLenum target, GLint level) const
1149 void TextureCubeMap::createTexture()
1178 void TextureCubeMap::updateTexture()
1198 void TextureCubeMap::convertToRenderTarget()
1226 void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels)
1234 unsigned int TextureCubeMap::faceIndex(GLenum face)
1245 void TextureCubeMap::redefineImage(int face, GLint level, GLint internalformat, GLsizei width, GLsizei height)
1279 void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source)
1314 void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source)
1353 void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size)
1390 void TextureCubeMap::generateMipmaps()
1441 Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target)
1458 rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target)
1473 int TextureCubeMap::levelCount()
1478 rx::TextureStorageInterface *TextureCubeMap::getStorage(bool renderTarget)