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Lines Matching refs:mCopyRGBPS

83     mCopyRGBPS = NULL;
1851 SafeRelease(mCopyRGBPS);
2547 ASSERT(!mCopyVB && !mCopySampler && !mCopyIL && !mCopyVS && !mCopyRGBAPS && !mCopyRGBPS && !mCopyLumPS && !mCopyLumAlphaPS);
2598 result = mDevice->CreatePixelShader(g_PS_PassthroughRGB, sizeof(g_PS_PassthroughRGB), NULL, &mCopyRGBPS);
2600 d3d11::SetDebugName(mCopyRGBPS, "Renderer11 copy texture RGB pixel shader");
2669 case GL_RGB: ps = mCopyRGBPS; break;