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Lines Matching defs:over

172     * This avoids asynchronous OOM failures that are due to VM over-commit.
174 * XXX OS X over-commits, so we should probably use mmap() instead of
507 * so over-estimates are okay (up to a point), but under-estimates will
2164 /* try to over allocate by the ammount we're offset */
2179 /* over allocate to ensure we have an aligned region */
2518 * Over-allocate in order to map a memory region that
2526 * the over-sized mapping.
3169 * actual division here can reduce allocator throughput by over 20%!
4272 * Calculate the size of the over-size run that arena_palloc()
5035 void *over;
5037 over = chunk_alloc(alloc_size, false, false);
5038 if (over == NULL) {
5044 offset = (uintptr_t)over & (alignment - 1);
5047 ret = (void *)((uintptr_t)over + offset);
5048 chunk_dealloc(over, alloc_size);
5765 /* Do not over-commit. */
5769 /* Allow over-commit. */
6493 /* Iterate over arenas and their chunks. */