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Lines Matching refs:GDK_KEY_a

155   ExpectCharacterComposed(&character_composer, GDK_KEY_dead_acute, GDK_KEY_a, 0,
158 ExpectCharacterComposed(&character_composer, GDK_KEY_dead_acute, GDK_KEY_A, 0,
165 GDK_KEY_dead_circumflex, GDK_KEY_a, 0,
187 GDK_KEY_dead_circumflex, GDK_KEY_a, 0,
193 ExpectCharacterComposed(&character_composer, GDK_KEY_dead_acute, GDK_KEY_a, 0,
205 EXPECT_FALSE(character_composer.FilterKeyPress(GDK_KEY_a, 0, 0));
215 EXPECT_TRUE(character_composer.FilterKeyPress(GDK_KEY_a, 0, 0));
296 ExpectKeyFiltered(&character_composer, GDK_KEY_a, 0);
421 GDK_KEY_A, 38, control_shift);
502 ExpectCharacterComposed(&character_composer, GDK_KEY_dead_acute, GDK_KEY_a, 0,