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Lines Matching refs:AT

132   // Okay, we have at least one ~0 value, check to see if the rest match or are
173 // Okay, we have at least one 0 value, check to see if the rest match or are
204 /// allOperandsUndef - Return true if the node has at least one operand
459 const AtomicSDNode *AT
460 ID.AddInteger(AT->getMemoryVT().getRawBits());
461 ID.AddInteger(AT->getRawSubclassData());
462 ID.AddInteger(AT->getPointerInfo().getAddrSpace());
1286 // the shuffle mask M that point at N1 to point at N2, and indices that point
1287 // N2 to point at N1.
1920 // If this is a ZEXTLoad and we are looking at the loaded value.
2045 // information if we know (at least) that the low two bits are clear. We
2123 /// register is replicated into the other bits. We know that at least 1 bit
2185 // Logical binary ops preserve the number of sign bits at the worst.
2233 // Add can have at most one carry bit. Thus we know that the output
2234 // is, at worst, one more bit than the inputs.
2281 // Sub can have at most one carry bit. Thus we know that the output
2282 // is, at worst, one more bit than the inputs.
2292 // If we are looking at the loaded value of the SDNode.
3384 // Include the original chain at the beginning of the list. When this is
5165 /// This will make the debugger working better at -O0, were there is a higher
5794 // it is at the end of the list.
5802 // Node Id fields for nodes At SortedPos and after will contain the