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Lines Matching full:ir_var_uniform

105    { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrix" },
106 { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrix" },
107 { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrix" },
108 { ir_var_uniform, -1, "mat3", "gl_NormalMatrix" },
109 { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixInverse" },
110 { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverse" },
111 { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverse" },
112 { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixTranspose" },
113 { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixTranspose" },
114 { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixTranspose" },
115 { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixInverseTranspose" },
116 { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverseTranspose" },
117 { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverseTranspose" },
118 { ir_var_uniform, -1, "float", "gl_NormalScale" },
119 { ir_var_uniform, -1, "gl_LightModelParameters", "gl_LightModel"},
122 { ir_var_uniform, -1, "vec2", "gl_BumpRotMatrix0MESA"},
123 { ir_var_uniform, -1, "vec2", "gl_BumpRotMatrix1MESA"},
124 { ir_var_uniform, -1, "vec4", "gl_FogParamsOptimizedMESA"},
397 case ir_var_uniform:
427 add_variable(instructions, symtab, name, type, ir_var_uniform, -1);
481 if (proto->mode == ir_var_uniform) {