Home | History | Annotate | Download | only in main

Lines Matching defs:shProg

1867       struct gl_shader_program *shProg[MESA_SHADER_TYPES];
1870 shProg[MESA_SHADER_VERTEX] = ctx->Shader.CurrentVertexProgram;
1871 shProg[MESA_SHADER_GEOMETRY] = ctx->Shader.CurrentGeometryProgram;
1872 shProg[MESA_SHADER_FRAGMENT] = ctx->Shader.CurrentFragmentProgram;
1875 if (shProg[i] == NULL || shProg[i]->_Used
1876 || shProg[i]->_LinkedShaders[i] == NULL)
1888 _mesa_append_uniforms_to_file(shProg[i]->_LinkedShaders[i]);
1892 if (shProg[i] != NULL)
1893 shProg[i]->_Used = GL_TRUE;