Lines Matching defs:depthMap
468 GLubyte *depthMap, *stencilMap, *stencilVals;
475 GL_MAP_READ_BIT, &depthMap, &depthStride);
476 if (!depthMap) {
493 _mesa_unpack_uint_z_row(depthRb->Format, width, depthMap, dst);
501 depthMap += depthStride;
529 GLubyte *depthMap, *stencilMap;
539 GL_MAP_READ_BIT, &depthMap, &depthStride);
540 if (!depthMap) {
556 stencilMap = depthMap;
565 _mesa_unpack_float_z_row(depthRb->Format, width, depthMap, depthVals);
572 depthMap += depthStride;