Lines Matching refs:get_shaderiv
612 get_shaderiv(struct gl_context *ctx, GLuint name, GLenum pname, GLint *params)
1186 get_shaderiv(ctx, object, pname, params);
1217 get_shaderiv(ctx, shader, pname, params);
1688 get_shaderiv(ctx, shader, GL_COMPILE_STATUS, &compiled);