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95  * programs or programs derived from fixed-function state.
98 * we're generating a fragment program from fixed-function texture state.
117 * is NULL, use fixed-function code paths.
123 * 3. Programs derived from fixed-function state.
152 /* Use fragment program generated from fixed-function state */
196 /* Use vertex program generated from fixed-function state */
553 /* When we generate programs from fixed-function vertex/fragment state
573 * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?)
604 * generating vp from fixed function state, basically want to
624 /* Only the fixed-func generated programs need to use the flag
625 * and the fixed-func fragment program uses it only if there is also
626 * a fixed-func vertex program, so this only depends on the latter.