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Lines Matching refs:GLfloat

74  * returning 1 GLfloat.
78 GLint i, GLint j, GLint k, GLfloat *texel )
88 * returning 1 GLfloat.
92 GLint i, GLint j, GLint k, GLfloat *texel )
105 GLint i, GLint j, GLint k, GLfloat *texel )
107 const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4);
123 GLint i, GLint j, GLint k, GLfloat *texel )
140 GLint i, GLint j, GLint k, GLfloat *texel )
142 const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 3);
158 GLint i, GLint j, GLint k, GLfloat *texel )
176 GLint i, GLint j, GLint k, GLfloat *texel )
178 const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
194 GLint i, GLint j, GLint k, GLfloat *texel )
212 GLint i, GLint j, GLint k, GLfloat *texel )
214 const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
230 GLint i, GLint j, GLint k, GLfloat *texel )
248 GLint i, GLint j, GLint k, GLfloat *texel )
250 const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);
266 GLint i, GLint j, GLint k, GLfloat *texel )
284 GLint i, GLint j, GLint k, GLfloat *texel )
286 const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
302 GLint i, GLint j, GLint k, GLfloat *texel )
320 GLint i, GLint j, GLint k, GLfloat *texel )
322 const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
338 GLint i, GLint j, GLint k, GLfloat *texel )
356 GLint i, GLint j, GLint k, GLfloat *texel )
358 const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);
374 GLint i, GLint j, GLint k, GLfloat *texel )
394 GLint i, GLint j, GLint k, GLfloat *texel )
412 GLint i, GLint j, GLint k, GLfloat *texel )
428 GLint i, GLint j, GLint k, GLfloat *texel )
444 GLint i, GLint j, GLint k, GLfloat *texel )
460 GLint i, GLint j, GLint k, GLfloat *texel )
476 GLint i, GLint j, GLint k, GLfloat *texel )
492 GLint i, GLint j, GLint k, GLfloat *texel )
508 GLint i, GLint j, GLint k, GLfloat *texel )
524 GLfloat *texel )
540 GLint i, GLint j, GLint k, GLfloat *texel )
559 GLint i, GLint j, GLint k, GLfloat *texel )
576 GLint i, GLint j, GLint k, GLfloat *texel )
593 GLint i, GLint j, GLint k, GLfloat *texel )
610 GLint i, GLint j, GLint k, GLfloat *texel )
625 GLint i, GLint j, GLint k, GLfloat *texel )
641 GLint i, GLint j, GLint k, GLfloat *texel )
658 GLint i, GLint j, GLint k, GLfloat *texel )
675 GLint i, GLint j, GLint k, GLfloat *texel )
692 GLint i, GLint j, GLint k, GLfloat *texel )
708 GLint i, GLint j, GLint k, GLfloat *texel )
724 GLint i, GLint j, GLint k, GLfloat *texel )
740 GLint i, GLint j, GLint k, GLfloat *texel )
756 GLint i, GLint j, GLint k, GLfloat *texel)
772 GLint i, GLint j, GLint k, GLfloat *texel)
788 GLint i, GLint j, GLint k, GLfloat *texel )
804 GLint i, GLint j, GLint k, GLfloat *texel )
820 GLint i, GLint j, GLint k, GLfloat *texel )
836 GLint i, GLint j, GLint k, GLfloat *texel )
852 GLint i, GLint j, GLint k, GLfloat *texel )
868 GLint i, GLint j, GLint k, GLfloat *texel )
885 GLint i, GLint j, GLint k, GLfloat *texel )
901 GLint i, GLint j, GLint k, GLfloat *texel )
917 GLint i, GLint j, GLint k, GLfloat *texel )
933 GLint i, GLint j, GLint k, GLfloat *texel )
949 GLint i, GLint j, GLint k, GLfloat *texel )
965 GLint i, GLint j, GLint k, GLfloat *texel )
980 GLint i, GLint j, GLint k, GLfloat *texel )
993 GLint i, GLint j, GLint k, GLfloat *texel )
1006 GLint i, GLint j, GLint k, GLfloat *texel )
1019 GLint i, GLint j, GLint k, GLfloat *texel )
1032 GLint i, GLint j, GLint k, GLfloat *texel )
1048 GLint i, GLint j, GLint k, GLfloat *texel )
1051 texel[RCOMP] = (GLfloat) src[0];
1052 texel[GCOMP] = (GLfloat) src[1];
1053 texel[BCOMP] = (GLfloat) src[2];
1054 texel[ACOMP] = (GLfloat) src[3];
1064 GLint i, GLint j, GLint k, GLfloat *texel )
1067 texel[RCOMP] = (GLfloat) src[0];
1068 texel[GCOMP] = (GLfloat) src[1];
1069 texel[BCOMP] = (GLfloat) src[2];
1070 texel[ACOMP] = (GLfloat) src[3];
1080 GLint i, GLint j, GLint k, GLfloat *texel )
1083 texel[RCOMP] = (GLfloat) src[0];
1084 texel[GCOMP] = (GLfloat) src[1];
1085 texel[BCOMP] = (GLfloat) src[2];
1086 texel[ACOMP] = (GLfloat) src[3];
1096 GLint i, GLint j, GLint k, GLfloat *texel )
1099 texel[RCOMP] = (GLfloat) src[0];
1100 texel[GCOMP] = (GLfloat) src[1];
1101 texel[BCOMP] = (GLfloat) src[2];
1102 texel[ACOMP] = (GLfloat) src[3];
1112 GLint i, GLint j, GLint k, GLfloat *texel )
1115 texel[RCOMP] = (GLfloat) src[0];
1116 texel[GCOMP] = (GLfloat) src[1];
1117 texel[BCOMP] = (GLfloat) src[2];
1118 texel[ACOMP] = (GLfloat) src[3];
1128 GLint i, GLint j, GLint k, GLfloat *texel )
1131 texel[RCOMP] = (GLfloat) src[0];
1132 texel[GCOMP] = (GLfloat) src[1];
1133 texel[BCOMP] = (GLfloat) src[2];
1134 texel[ACOMP] = (GLfloat) src[3];
1145 GLint i, GLint j, GLint k, GLfloat *texel )
1158 GLint i, GLint j, GLint k, GLfloat *texel )
1173 GLint i, GLint j, GLint k, GLfloat *texel )
1188 GLint i, GLint j, GLint k, GLfloat *texel )
1203 GLint i, GLint j, GLint k, GLfloat *texel )
1218 GLint i, GLint j, GLint k, GLfloat *texel )
1233 GLint i, GLint j, GLint k, GLfloat *texel )
1248 GLint i, GLint j, GLint k, GLfloat *texel )
1263 GLint i, GLint j, GLint k, GLfloat *texel )
1275 GLint i, GLint j, GLint k, GLfloat *texel )
1292 GLint i, GLint j, GLint k, GLfloat *texel)
1308 GLint i, GLint j, GLint k, GLfloat *texel)
1324 GLint i, GLint j, GLint k, GLfloat *texel)
1340 GLint i, GLint j, GLint k, GLfloat *texel)
1356 GLint i, GLint j, GLint k, GLfloat *texel)
1372 GLint i, GLint j, GLint k, GLfloat *texel)
1388 GLint i, GLint j, GLint k, GLfloat *texel)
1404 GLint i, GLint j, GLint k, GLfloat *texel)
1421 GLint i, GLint j, GLint k, GLfloat *texel)
1440 GLint i, GLint j, GLint k, GLfloat *texel )
1449 GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
1450 GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
1451 GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
1470 GLint i, GLint j, GLint k, GLfloat *texel )
1479 GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
1480 GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
1481 GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
1497 GLint i, GLint j, GLint k, GLfloat *texel )
1515 GLint i, GLint j, GLint k, GLfloat *texel )
1533 GLint i, GLint j, GLint k, GLfloat *texel )
1546 GLint i, GLint j, GLint k, GLfloat *texel )
1559 GLint i, GLint j, GLint k, GLfloat *texel)
1561 GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);