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Lines Matching refs:rotation

26  * note the 'rotation' field: it can take values 0, 1, 2 or 3 and corresponds
27 * to a rotation that must be performed to the pixels stored in the framebuffer
28 * *before* displaying them a value of 1 corresponds to a rotation of
53 int rotation; /* rotation to be applied when displaying */
79 int rotation,
104 * framebuffer's internal rotation has changed. This is the rotation
110 typedef void (*QFrameBufferRotateFunc)( void* opaque, int rotation );
173 qframebuffer_rotate( QFrameBuffer* qfbuff, int rotation );