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Lines Matching refs:prevstate

210 	Uint32 prevstate;
488 Uint32 curstate,prevstate;
494 prevstate = atarijoysticks[numjoystick].prevstate;
513 if (curstate != prevstate) {
530 if ((curstate & IKBD_JOY_FIRE) && !(prevstate & IKBD_JOY_FIRE)) {
533 if (!(curstate & IKBD_JOY_FIRE) && (prevstate & IKBD_JOY_FIRE)) {
537 atarijoysticks[numjoystick].prevstate = curstate;
584 if (curstate!=prevstate) {
606 if ((curstate & button) && !(prevstate & button)) {
609 if (!(curstate & button) && (prevstate & button)) {
614 atarijoysticks[numjoystick].prevstate = curstate;
632 if (curstate != prevstate) {
649 if ((curstate & PORT_JS_FIRE) && !(prevstate & PORT_JS_FIRE)) {
652 prevstate & PORT_JS_FIRE)) {
656 atarijoysticks[numjoystick].prevstate = curstate;
667 if (curstate != prevstate) {
678 if ((curstate & button) && !(prevstate & button)) {
681 if (!(curstate & button) && (prevstate & button)) {
686 atarijoysticks[numjoystick].prevstate = curstate;
701 if (curstate != prevstate) {
712 if ((curstate & button) && !(prevstate & button)) {
715 if (!(curstate & button) && (prevstate & button)) {
720 atarijoysticks[numjoystick].prevstate = curstate;