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Lines Matching defs:swapRAndB

1290     bool swapRAndB = false;
1294 swapRAndB = true;
1310 if (NULL != src && (swapRAndB || unpremul || flipY)) {
1342 effect.reset(this->createPMToUPMEffect(src, swapRAndB, textureMatrix));
1349 if (NULL != effect || flipY || swapRAndB) {
1353 swapRAndB,
1357 swapRAndB = false; // we will handle the swap in the draw.
1383 if (unpremul || swapRAndB) {
1391 if (swapRAndB) {
1488 bool swapRAndB = false;
1493 swapRAndB = true;
1517 effect.reset(this->createUPMToPMEffect(texture, swapRAndB, textureMatrix));
1538 swapRAndB,
1699 bool swapRAndB,
1708 return GrConfigConversionEffect::Create(texture, swapRAndB, pmToUPM, matrix);
1715 bool swapRAndB,
1724 return GrConfigConversionEffect::Create(texture, swapRAndB, upmToPM, matrix);