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Lines Matching refs:FPU

921 // If FPU is available use it for conversion.
929 if (CpuFeatures::IsSupported(FPU)) {
930 CpuFeatures::Scope scope(FPU);
937 // FPU is not available, do manual conversions.
2024 if (!CpuFeatures::IsSupported(FPU)) {
2028 CpuFeatures::Scope scope_fpu(FPU);
2063 // If fpu is enabled, we use the floor instruction.
2081 // Retrieve FCSR and check for fpu errors.
3440 if (CpuFeatures::IsSupported(FPU)) {
3441 CpuFeatures::Scope scope(FPU);
3450 if (CpuFeatures::IsSupported(FPU)) {
3451 CpuFeatures::Scope scope(FPU);
3471 // f0: value (if FPU is supported)
3472 // a2: value (if FPU is not supported)
3474 // f0: value (if FPU is supported)
3475 // a2/a3: value (if FPU is not supported)
3496 if (CpuFeatures::IsSupported(FPU)) {
3497 CpuFeatures::Scope scope(FPU);
3523 if (CpuFeatures::IsSupported(FPU)) {
3524 CpuFeatures::Scope scope(FPU);
3593 if (CpuFeatures::IsSupported(FPU)) {
3594 CpuFeatures::Scope scope(FPU);
3600 // The float (single) value is already in fpu reg f0 (if we use float).
3610 // FPU is not available, do manual single to double conversion.
3658 if (CpuFeatures::IsSupported(FPU)) {
3659 CpuFeatures::Scope scope(FPU);
3803 if (CpuFeatures::IsSupported(FPU)) {
3813 CpuFeatures::Scope scope(FPU);
3847 if (CpuFeatures::IsSupported(FPU)) {
3848 CpuFeatures::Scope scope(FPU);
3900 // FPU is not available, do manual conversions.
4035 // This switch block should be exactly the same as above (FPU mode).