Lines Matching full:drawing
139 * Indicates whether this renderer executes drawing commands immediately.
140 * If this method returns true, the drawing commands will be executed
146 * Sets the dimension of the underlying drawing surface. This method must
147 * be called at least once every time the drawing surface changes size.
157 * entire drawing surface is assumed to be redrawn.
260 * Returns false and sets scissor based upon bounds if drawing won't be clipped out
370 * with other alpha values when drawing primitives.
463 * Call this method after updating a layer during a drawing pass.
585 * This method will use the clip rect that we started drawing the
600 * Tells the GPU that we are done drawing the frame or that we
693 * This method MUST be invoked before any drawing operation.
772 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
883 * @param alpha The alpha value for drawing the shadow
884 * @param mode The xfermode for drawing the shadow
957 * Invoked before any drawing operation. This sets required state.
1052 // Dimensions of the drawing surface
1098 // The following fields are used to setup drawing
1110 // Indicate whether we are drawing an opaque frame
1120 // If true, this renderer will setup drawing to emulate