/external/chromium_org/ui/views/ |
background.h | 29 // Background class 31 // A background implements a way for views to paint a background. The 32 // background can be either solid or based on a gradient. Of course, 33 // Background can be subclassed to implement various effects. 35 // Any View can have a background. See View::SetBackground() and 39 class VIEWS_EXPORT Background { 41 Background(); 42 virtual ~Background(); 44 // Creates a background that fills the canvas in the specified color [all...] |
background.cc | 5 #include "ui/views/background.h" 17 // SolidBackground is a trivial Background implementation that fills the 18 // background in a solid color. 19 class SolidBackground : public Background { 26 // Fill the background. Note that we don't constrain to the bounds as 35 class BackgroundPainter : public Background { 59 Background::Background() 67 Background::~Background() { 108 Background* background = CreateBackgroundPainter( local 121 Background* background = CreateBackgroundPainter( local [all...] |
/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
raytrace.js | 69 // flog/background.js 304 background : null, 314 this.background = new Flog.RayTracer.Background(new Flog.RayTracer.Color(0,0,0.5), 0.2); 587 Flog.RayTracer.Background = Class.create(); 589 Flog.RayTracer.Background.prototype = { 677 return scene.background.color; 711 var color = Flog.RayTracer.Color.prototype.multiplyScalar(info.color, scene.background.ambience); 752 refl.color = scene.background.color; 820 scene.background = new Flog.RayTracer.Background [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/ |
v8-raytrace.js | 64 // flog/background.js 305 background : null, 315 this.background = new Flog.RayTracer.Background(new Flog.RayTracer.Color(0,0,0.5), 0.2); 613 Flog.RayTracer.Background = Class.create(); 615 Flog.RayTracer.Background.prototype = { 703 return scene.background.color; 737 var color = Flog.RayTracer.Color.prototype.multiplyScalar(info.color, scene.background.ambience); 778 refl.color = scene.background.color; 846 scene.background = new Flog.RayTracer.Background [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/ |
v8-raytrace.js | 64 // flog/background.js 305 background : null, 315 this.background = new Flog.RayTracer.Background(new Flog.RayTracer.Color(0,0,0.5), 0.2); 613 Flog.RayTracer.Background = Class.create(); 615 Flog.RayTracer.Background.prototype = { 703 return scene.background.color; 737 var color = Flog.RayTracer.Color.prototype.multiplyScalar(info.color, scene.background.ambience); 778 refl.color = scene.background.color; 846 scene.background = new Flog.RayTracer.Background [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/ |
v8-raytrace.js | 64 // flog/background.js 299 background : null, 309 this.background = new Flog.RayTracer.Background(new Flog.RayTracer.Color(0,0,0.5), 0.2); 582 Flog.RayTracer.Background = Class.create(); 584 Flog.RayTracer.Background.prototype = { 672 return scene.background.color; 706 var color = Flog.RayTracer.Color.prototype.multiplyScalar(info.color, scene.background.ambience); 747 refl.color = scene.background.color; 815 scene.background = new Flog.RayTracer.Background [all...] |
/external/chromium_org/v8/benchmarks/ |
raytrace.js | 69 // flog/background.js 304 background : null, 314 this.background = new Flog.RayTracer.Background(new Flog.RayTracer.Color(0,0,0.5), 0.2); 587 Flog.RayTracer.Background = Class.create(); 589 Flog.RayTracer.Background.prototype = { 677 return scene.background.color; 711 var color = Flog.RayTracer.Color.prototype.multiplyScalar(info.color, scene.background.ambience); 752 refl.color = scene.background.color; 820 scene.background = new Flog.RayTracer.Background [all...] |
/external/v8/benchmarks/ |
raytrace.js | 69 // flog/background.js 304 background : null, 314 this.background = new Flog.RayTracer.Background(new Flog.RayTracer.Color(0,0,0.5), 0.2); 587 Flog.RayTracer.Background = Class.create(); 589 Flog.RayTracer.Background.prototype = { 677 return scene.background.color; 711 var color = Flog.RayTracer.Color.prototype.multiplyScalar(info.color, scene.background.ambience); 752 refl.color = scene.background.color; 820 scene.background = new Flog.RayTracer.Background [all...] |
/external/qemu/android/skin/ |
window.c | 35 typedef struct Background { 39 } Background; 42 background_done( Background* back ) 48 background_init( Background* back, SkinBackground* sback, SkinLocation* loc, SkinRect* frame ) 62 background_redraw( Background* back, SkinRect* rect, SDL_Surface* surface ) 636 Background* background; member in struct:Button 645 button->background = NULL; 649 button_init( Button* button, SkinButton* sbutton, SkinLocation* loc, Background* back, SkinRect* frame, SkinLayout* slayout ) 654 button->background = back [all...] |
/external/dropbear/libtomcrypt/ |
crypt.tex | [all...] |