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Searched
defs:Draw
(Results
1 - 25
of
42
) sorted by null
1
2
/external/chromium_org/chrome/common/
icon_with_badge_image_source.cc
30
void IconWithBadgeImageSource::
Draw
(gfx::Canvas* canvas) {
35
//
Draw
a badge on the provided browser action icon's canvas.
/external/chromium_org/third_party/skia/src/utils/
SkMeshUtils.cpp
88
void SkMeshUtils::
Draw
(SkCanvas* canvas, const SkBitmap& bitmap,
/external/skia/src/utils/
SkMeshUtils.cpp
88
void SkMeshUtils::
Draw
(SkCanvas* canvas, const SkBitmap& bitmap,
/external/chromium_org/android_webview/native/
aw_picture.cc
35
picture->
draw
(canvas);
40
void AwPicture::
Draw
(JNIEnv* env, jobject obj, jobject canvas,
49
LOG_IF(ERROR, !ok) << "Couldn't
draw
picture";
/external/chromium_org/ui/compositor/test/
test_compositor_host_ozone.cc
33
void
Draw
();
51
// An in-memory array
draw
into by OSMesa is a reasonble
70
base::Bind(&TestCompositorHostOzone::
Draw
,
75
void TestCompositorHostOzone::
Draw
() {
77
compositor_->
Draw
();
test_compositor_host_x11.cc
36
void
Draw
();
92
base::Bind(&TestCompositorHostX11::
Draw
,
97
void TestCompositorHostX11::
Draw
() {
99
compositor_->
Draw
();
/external/qemu/distrib/sdl-1.2.15/src/video/bwindow/
SDL_BView.h
61
*
draw
a nice black box in the entire view to get black borders.
73
Draw
(bounds);
84
virtual void
Draw
(BRect updateRect) {
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Hello_Triangle/
Hello_Triangle.c
150
//
Draw
a triangle using the shader pair created in Init()
152
void
Draw
( ESContext *esContext )
191
esRegisterDrawFunc ( &esContext,
Draw
);
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_Texture2D/
Simple_Texture2D.c
118
//
Draw
a triangle using the shader pair created in Init()
120
void
Draw
( ESContext *esContext )
193
esRegisterDrawFunc ( &esContext,
Draw
);
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_TextureCubemap/
Simple_TextureCubemap.c
151
//
Draw
a triangle using the shader pair created in Init()
153
void
Draw
( ESContext *esContext )
224
esRegisterDrawFunc ( &esContext,
Draw
);
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Stencil_Test/
Stencil_Test.c
82
void
Draw
( ESContext *esContext )
268
esRegisterDrawFunc ( &esContext,
Draw
);
/external/chromium_org/third_party/angle_dx11/samples/angle/Simple_Instancing/
Simple_Instancing.c
140
//
Draw
a triangle using the shader pair created in Init()
142
void
Draw
( ESContext *esContext )
225
esRegisterDrawFunc ( &esContext,
Draw
);
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/MultiTexture/
MultiTexture.c
125
//
Draw
a triangle using the shader pair created in Init()
127
void
Draw
( ESContext *esContext )
208
esRegisterDrawFunc ( &esContext,
Draw
);
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/MultipleRenderTargets/
MultipleRenderTargets.c
179
//
Draw
a triangle using the shader pair created in Init()
181
void
Draw
( ESContext *esContext )
227
//
Draw
the textured quad to the four render targets
234
//
Draw
the four textured quads to a separate region in the viewport
290
esRegisterDrawFunc ( &esContext,
Draw
);
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/PostSubBuffer/
PostSubBuffer.c
131
//
Draw
a triangle using the shader pair created in Init()
133
void
Draw
( ESContext *esContext )
157
//
Draw
the cube
198
esRegisterDrawFunc ( &esContext,
Draw
);
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_VertexShader/
Simple_VertexShader.c
121
//
Draw
a triangle using the shader pair created in Init()
123
void
Draw
( ESContext *esContext )
147
//
Draw
the cube
188
esRegisterDrawFunc ( &esContext,
Draw
);
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/TextureWrap/
TextureWrap.c
158
//
Draw
a triangle using the shader pair created in Init()
160
void
Draw
( ESContext *esContext )
200
//
Draw
quad with repeat wrap mode
206
//
Draw
quad with clamp to edge wrap mode
212
//
Draw
quad with mirrored repeat
249
esRegisterDrawFunc ( &esContext,
Draw
);
/external/chromium_org/ui/views/controls/
glow_hover_controller.cc
79
void GlowHoverController::
Draw
(gfx::Canvas* canvas,
84
//
Draw
a radial gradient to hover_canvas.
89
//
Draw
a radial gradient to hover_canvas.
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/MipMap2D/
MipMap2D.c
258
//
Draw
a triangle using the shader pair created in Init()
260
void
Draw
( ESContext *esContext )
300
//
Draw
quad with nearest sampling
305
//
Draw
quad with trilinear filtering
341
esRegisterDrawFunc ( &esContext,
Draw
);
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/ParticleSystem/
ParticleSystem.c
211
//
Draw
a triangle using the shader pair created in Init()
213
void
Draw
( ESContext *esContext )
288
esRegisterDrawFunc ( &esContext,
Draw
);
/external/chromium_org/third_party/skia/src/core/
SkPictureStateTree.h
32
* A
draw
call, stores offset into command buffer, a pointer to the matrix, and a pointer to
35
struct
Draw
{
39
bool operator<(const
Draw
& other) const { return fOffset < other.fOffset; }
48
* Creates and returns a struct representing a
draw
at the given offset.
50
Draw
* appendDraw(uint32_t offset);
78
uint32_t
draw
();
125
Draw
fCurrentState;
/external/chromium_org/third_party/skia/src/xml/
SkJSDisplayable.cpp
67
static JSBool
Draw
(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval);
74
JSBool SkJSDisplayable::
Draw
(JSContext *cx, JSObject *obj, uintN argc,
81
drawable->
draw
(maker);
88
{ "
draw
", SkJSDisplayable::
Draw
, 1, 0, 0 },
/external/skia/src/core/
SkPictureStateTree.h
32
* A
draw
call, stores offset into command buffer, a pointer to the matrix, and a pointer to
35
struct
Draw
{
39
bool operator<(const
Draw
& other) const { return fOffset < other.fOffset; }
48
* Creates and returns a struct representing a
draw
at the given offset.
50
Draw
* appendDraw(uint32_t offset);
78
uint32_t
draw
();
125
Draw
fCurrentState;
/external/skia/src/xml/
SkJSDisplayable.cpp
67
static JSBool
Draw
(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval);
74
JSBool SkJSDisplayable::
Draw
(JSContext *cx, JSObject *obj, uintN argc,
81
drawable->
draw
(maker);
88
{ "
draw
", SkJSDisplayable::
Draw
, 1, 0, 0 },
/external/chromium_org/ui/aura/bench/
bench_main.cc
75
void set_draw(bool
draw
) { draw_ =
draw
; }
115
Draw
();
129
virtual void
Draw
() {}
189
do_draw_ = !command_line->HasSwitch("disable-
draw
");
233
virtual void
Draw
() OVERRIDE {
255
// Whether or not to
draw
to the texture every frame.
272
!CommandLine::ForCurrentProcess()->HasSwitch("disable-
draw
"));
279
virtual void
Draw
() OVERRIDE {
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