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  /external/chromium_org/chrome/common/
icon_with_badge_image_source.cc 30 void IconWithBadgeImageSource::Draw(gfx::Canvas* canvas) {
35 // Draw a badge on the provided browser action icon's canvas.
  /external/chromium_org/third_party/skia/src/utils/
SkMeshUtils.cpp 88 void SkMeshUtils::Draw(SkCanvas* canvas, const SkBitmap& bitmap,
  /external/skia/src/utils/
SkMeshUtils.cpp 88 void SkMeshUtils::Draw(SkCanvas* canvas, const SkBitmap& bitmap,
  /external/chromium_org/android_webview/native/
aw_picture.cc 35 picture->draw(canvas);
40 void AwPicture::Draw(JNIEnv* env, jobject obj, jobject canvas,
49 LOG_IF(ERROR, !ok) << "Couldn't draw picture";
  /external/chromium_org/ui/compositor/test/
test_compositor_host_ozone.cc 33 void Draw();
51 // An in-memory array draw into by OSMesa is a reasonble
70 base::Bind(&TestCompositorHostOzone::Draw,
75 void TestCompositorHostOzone::Draw() {
77 compositor_->Draw();
test_compositor_host_x11.cc 36 void Draw();
92 base::Bind(&TestCompositorHostX11::Draw,
97 void TestCompositorHostX11::Draw() {
99 compositor_->Draw();
  /external/qemu/distrib/sdl-1.2.15/src/video/bwindow/
SDL_BView.h 61 * draw a nice black box in the entire view to get black borders.
73 Draw(bounds);
84 virtual void Draw(BRect updateRect) {
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/Hello_Triangle/
Hello_Triangle.c 150 // Draw a triangle using the shader pair created in Init()
152 void Draw ( ESContext *esContext )
191 esRegisterDrawFunc ( &esContext, Draw );
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_Texture2D/
Simple_Texture2D.c 118 // Draw a triangle using the shader pair created in Init()
120 void Draw ( ESContext *esContext )
193 esRegisterDrawFunc ( &esContext, Draw );
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_TextureCubemap/
Simple_TextureCubemap.c 151 // Draw a triangle using the shader pair created in Init()
153 void Draw ( ESContext *esContext )
224 esRegisterDrawFunc ( &esContext, Draw );
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/Stencil_Test/
Stencil_Test.c 82 void Draw ( ESContext *esContext )
268 esRegisterDrawFunc ( &esContext, Draw );
  /external/chromium_org/third_party/angle_dx11/samples/angle/Simple_Instancing/
Simple_Instancing.c 140 // Draw a triangle using the shader pair created in Init()
142 void Draw ( ESContext *esContext )
225 esRegisterDrawFunc ( &esContext, Draw );
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/MultiTexture/
MultiTexture.c 125 // Draw a triangle using the shader pair created in Init()
127 void Draw ( ESContext *esContext )
208 esRegisterDrawFunc ( &esContext, Draw );
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/MultipleRenderTargets/
MultipleRenderTargets.c 179 // Draw a triangle using the shader pair created in Init()
181 void Draw ( ESContext *esContext )
227 // Draw the textured quad to the four render targets
234 // Draw the four textured quads to a separate region in the viewport
290 esRegisterDrawFunc ( &esContext, Draw );
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/PostSubBuffer/
PostSubBuffer.c 131 // Draw a triangle using the shader pair created in Init()
133 void Draw ( ESContext *esContext )
157 // Draw the cube
198 esRegisterDrawFunc ( &esContext, Draw );
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_VertexShader/
Simple_VertexShader.c 121 // Draw a triangle using the shader pair created in Init()
123 void Draw ( ESContext *esContext )
147 // Draw the cube
188 esRegisterDrawFunc ( &esContext, Draw );
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/TextureWrap/
TextureWrap.c 158 // Draw a triangle using the shader pair created in Init()
160 void Draw ( ESContext *esContext )
200 // Draw quad with repeat wrap mode
206 // Draw quad with clamp to edge wrap mode
212 // Draw quad with mirrored repeat
249 esRegisterDrawFunc ( &esContext, Draw );
  /external/chromium_org/ui/views/controls/
glow_hover_controller.cc 79 void GlowHoverController::Draw(gfx::Canvas* canvas,
84 // Draw a radial gradient to hover_canvas.
89 // Draw a radial gradient to hover_canvas.
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/MipMap2D/
MipMap2D.c 258 // Draw a triangle using the shader pair created in Init()
260 void Draw ( ESContext *esContext )
300 // Draw quad with nearest sampling
305 // Draw quad with trilinear filtering
341 esRegisterDrawFunc ( &esContext, Draw );
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/ParticleSystem/
ParticleSystem.c 211 // Draw a triangle using the shader pair created in Init()
213 void Draw ( ESContext *esContext )
288 esRegisterDrawFunc ( &esContext, Draw );
  /external/chromium_org/third_party/skia/src/core/
SkPictureStateTree.h 32 * A draw call, stores offset into command buffer, a pointer to the matrix, and a pointer to
35 struct Draw {
39 bool operator<(const Draw& other) const { return fOffset < other.fOffset; }
48 * Creates and returns a struct representing a draw at the given offset.
50 Draw* appendDraw(uint32_t offset);
78 uint32_t draw();
125 Draw fCurrentState;
  /external/chromium_org/third_party/skia/src/xml/
SkJSDisplayable.cpp 67 static JSBool Draw(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval);
74 JSBool SkJSDisplayable::Draw(JSContext *cx, JSObject *obj, uintN argc,
81 drawable->draw(maker);
88 { "draw", SkJSDisplayable::Draw, 1, 0, 0 },
  /external/skia/src/core/
SkPictureStateTree.h 32 * A draw call, stores offset into command buffer, a pointer to the matrix, and a pointer to
35 struct Draw {
39 bool operator<(const Draw& other) const { return fOffset < other.fOffset; }
48 * Creates and returns a struct representing a draw at the given offset.
50 Draw* appendDraw(uint32_t offset);
78 uint32_t draw();
125 Draw fCurrentState;
  /external/skia/src/xml/
SkJSDisplayable.cpp 67 static JSBool Draw(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval);
74 JSBool SkJSDisplayable::Draw(JSContext *cx, JSObject *obj, uintN argc,
81 drawable->draw(maker);
88 { "draw", SkJSDisplayable::Draw, 1, 0, 0 },
  /external/chromium_org/ui/aura/bench/
bench_main.cc 75 void set_draw(bool draw) { draw_ = draw; }
115 Draw();
129 virtual void Draw() {}
189 do_draw_ = !command_line->HasSwitch("disable-draw");
233 virtual void Draw() OVERRIDE {
255 // Whether or not to draw to the texture every frame.
272 !CommandLine::ForCurrentProcess()->HasSwitch("disable-draw"));
279 virtual void Draw() OVERRIDE {

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