HomeSort by relevance Sort by last modified time
    Searched defs:Framebuffer (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/
Framebuffer.cpp 8 // Framebuffer.cpp: Implements the gl::Framebuffer class. Implements GL framebuffer
11 #include "libGLESv2/Framebuffer.h"
23 Framebuffer::Framebuffer(rx::Renderer *renderer)
38 Framebuffer::~Framebuffer()
48 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const
73 void Framebuffer::setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer
    [all...]
Framebuffer.h 7 // Framebuffer.h: Defines the gl::Framebuffer class. Implements GL framebuffer
30 class Framebuffer
33 explicit Framebuffer(rx::Renderer *renderer);
35 virtual ~Framebuffer();
90 DISALLOW_COPY_AND_ASSIGN(Framebuffer);
95 class DefaultFramebuffer : public Framebuffer
  /external/chromium_org/gpu/command_buffer/service/
framebuffer_manager.h 26 // Info about a particular Framebuffer.
27 class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> {
45 virtual void DetachFromFramebuffer(Framebuffer* framebuffer) const = 0;
56 Framebuffer(FramebufferManager* manager, GLuint service_id);
111 // not mean the real OpenGL will consider it framebuffer complete. It just
138 friend class base::RefCounted<Framebuffer>;
140 ~Framebuffer();
162 // Service side framebuffer id
    [all...]
framebuffer_manager.cc 16 Framebuffer::FramebufferComboCompleteMap*
17 Framebuffer::framebuffer_combo_complete_map_;
19 // Framebuffer completeness is not cacheable on OS X because of dynamic
23 bool Framebuffer::allow_framebuffer_combo_complete_map_ = false;
25 bool Framebuffer::allow_framebuffer_combo_complete_map_ = true;
28 void Framebuffer::ClearFramebufferCompleteComboMap() {
35 : public Framebuffer::Attachment {
87 virtual void DetachFromFramebuffer(Framebuffer* framebuffer) const OVERRIDE {
119 : public Framebuffer::Attachment
    [all...]

Completed in 266 milliseconds