1 /* 2 * Copyright (c) 2010 The WebM project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef VP9_COMMON_VP9_ENUMS_H_ 12 #define VP9_COMMON_VP9_ENUMS_H_ 13 14 #include "./vpx_config.h" 15 16 #define MI_SIZE_LOG2 3 17 #define MI_BLOCK_SIZE_LOG2 (6 - MI_SIZE_LOG2) // 64 = 2^6 18 19 #define MI_SIZE (1 << MI_SIZE_LOG2) // pixels per mi-unit 20 #define MI_BLOCK_SIZE (1 << MI_BLOCK_SIZE_LOG2) // mi-units per max block 21 22 #define MI_MASK (MI_BLOCK_SIZE - 1) 23 24 25 typedef enum BLOCK_SIZE { 26 BLOCK_4X4, 27 BLOCK_4X8, 28 BLOCK_8X4, 29 BLOCK_8X8, 30 BLOCK_8X16, 31 BLOCK_16X8, 32 BLOCK_16X16, 33 BLOCK_16X32, 34 BLOCK_32X16, 35 BLOCK_32X32, 36 BLOCK_32X64, 37 BLOCK_64X32, 38 BLOCK_64X64, 39 BLOCK_SIZES, 40 BLOCK_INVALID = BLOCK_SIZES 41 } BLOCK_SIZE; 42 43 typedef enum PARTITION_TYPE { 44 PARTITION_NONE, 45 PARTITION_HORZ, 46 PARTITION_VERT, 47 PARTITION_SPLIT, 48 PARTITION_TYPES, 49 PARTITION_INVALID = PARTITION_TYPES 50 } PARTITION_TYPE; 51 52 #define PARTITION_PLOFFSET 4 // number of probability models per block size 53 #define PARTITION_CONTEXTS (4 * PARTITION_PLOFFSET) 54 55 typedef enum { 56 TX_4X4 = 0, // 4x4 dct transform 57 TX_8X8 = 1, // 8x8 dct transform 58 TX_16X16 = 2, // 16x16 dct transform 59 TX_32X32 = 3, // 32x32 dct transform 60 TX_SIZES 61 } TX_SIZE; 62 63 typedef enum { 64 ONLY_4X4 = 0, 65 ALLOW_8X8 = 1, 66 ALLOW_16X16 = 2, 67 ALLOW_32X32 = 3, 68 TX_MODE_SELECT = 4, 69 TX_MODES = 5, 70 } TX_MODE; 71 72 typedef enum { 73 DCT_DCT = 0, // DCT in both horizontal and vertical 74 ADST_DCT = 1, // ADST in vertical, DCT in horizontal 75 DCT_ADST = 2, // DCT in vertical, ADST in horizontal 76 ADST_ADST = 3 // ADST in both directions 77 } TX_TYPE; 78 79 typedef enum { 80 UNKNOWN = 0, 81 BT_601 = 1, // YUV 82 BT_709 = 2, // YUV 83 SMPTE_170 = 3, // YUV 84 SMPTE_240 = 4, // YUV 85 RESERVED_1 = 5, 86 RESERVED_2 = 6, 87 SRGB = 7 // RGB 88 } COLOR_SPACE; 89 90 #endif // VP9_COMMON_VP9_ENUMS_H_ 91