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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef IPC_IPC_CHANNEL_H_
      6 #define IPC_IPC_CHANNEL_H_
      7 
      8 #include <string>
      9 
     10 #if defined(OS_POSIX)
     11 #include <sys/types.h>
     12 #endif
     13 
     14 #include "base/compiler_specific.h"
     15 #include "base/process/process.h"
     16 #include "ipc/ipc_channel_handle.h"
     17 #include "ipc/ipc_message.h"
     18 #include "ipc/ipc_sender.h"
     19 
     20 namespace IPC {
     21 
     22 class Listener;
     23 
     24 //------------------------------------------------------------------------------
     25 // See
     26 // http://www.chromium.org/developers/design-documents/inter-process-communication
     27 // for overview of IPC in Chromium.
     28 
     29 // Channels are implemented using named pipes on Windows, and
     30 // socket pairs (or in some special cases unix domain sockets) on POSIX.
     31 // On Windows we access pipes in various processes by name.
     32 // On POSIX we pass file descriptors to child processes and assign names to them
     33 // in a lookup table.
     34 // In general on POSIX we do not use unix domain sockets due to security
     35 // concerns and the fact that they can leave garbage around the file system
     36 // (MacOS does not support abstract named unix domain sockets).
     37 // You can use unix domain sockets if you like on POSIX by constructing the
     38 // the channel with the mode set to one of the NAMED modes. NAMED modes are
     39 // currently used by automation and service processes.
     40 
     41 class IPC_EXPORT Channel : public Sender {
     42   // Security tests need access to the pipe handle.
     43   friend class ChannelTest;
     44 
     45  public:
     46   // Flags to test modes
     47   enum ModeFlags {
     48     MODE_NO_FLAG = 0x0,
     49     MODE_SERVER_FLAG = 0x1,
     50     MODE_CLIENT_FLAG = 0x2,
     51     MODE_NAMED_FLAG = 0x4,
     52 #if defined(OS_POSIX)
     53     MODE_OPEN_ACCESS_FLAG = 0x8, // Don't restrict access based on client UID.
     54 #endif
     55   };
     56 
     57   // Some Standard Modes
     58   enum Mode {
     59     MODE_NONE = MODE_NO_FLAG,
     60     MODE_SERVER = MODE_SERVER_FLAG,
     61     MODE_CLIENT = MODE_CLIENT_FLAG,
     62     // Channels on Windows are named by default and accessible from other
     63     // processes. On POSIX channels are anonymous by default and not accessible
     64     // from other processes. Named channels work via named unix domain sockets.
     65     // On Windows MODE_NAMED_SERVER is equivalent to MODE_SERVER and
     66     // MODE_NAMED_CLIENT is equivalent to MODE_CLIENT.
     67     MODE_NAMED_SERVER = MODE_SERVER_FLAG | MODE_NAMED_FLAG,
     68     MODE_NAMED_CLIENT = MODE_CLIENT_FLAG | MODE_NAMED_FLAG,
     69 #if defined(OS_POSIX)
     70     // An "open" named server accepts connections from ANY client.
     71     // The caller must then implement their own access-control based on the
     72     // client process' user Id.
     73     MODE_OPEN_NAMED_SERVER = MODE_OPEN_ACCESS_FLAG | MODE_SERVER_FLAG |
     74                              MODE_NAMED_FLAG
     75 #endif
     76   };
     77 
     78   // The Hello message is internal to the Channel class.  It is sent
     79   // by the peer when the channel is connected.  The message contains
     80   // just the process id (pid).  The message has a special routing_id
     81   // (MSG_ROUTING_NONE) and type (HELLO_MESSAGE_TYPE).
     82   enum {
     83     HELLO_MESSAGE_TYPE = kuint16max  // Maximum value of message type (uint16),
     84                                      // to avoid conflicting with normal
     85                                      // message types, which are enumeration
     86                                      // constants starting from 0.
     87   };
     88 
     89   // The maximum message size in bytes. Attempting to receive a message of this
     90   // size or bigger results in a channel error.
     91   static const size_t kMaximumMessageSize = 128 * 1024 * 1024;
     92 
     93   // Amount of data to read at once from the pipe.
     94   static const size_t kReadBufferSize = 4 * 1024;
     95 
     96   // Initialize a Channel.
     97   //
     98   // |channel_handle| identifies the communication Channel. For POSIX, if
     99   // the file descriptor in the channel handle is != -1, the channel takes
    100   // ownership of the file descriptor and will close it appropriately, otherwise
    101   // it will create a new descriptor internally.
    102   // |mode| specifies whether this Channel is to operate in server mode or
    103   // client mode.  In server mode, the Channel is responsible for setting up the
    104   // IPC object, whereas in client mode, the Channel merely connects to the
    105   // already established IPC object.
    106   // |listener| receives a callback on the current thread for each newly
    107   // received message.
    108   //
    109   Channel(const IPC::ChannelHandle &channel_handle, Mode mode,
    110           Listener* listener);
    111 
    112   virtual ~Channel();
    113 
    114   // Connect the pipe.  On the server side, this will initiate
    115   // waiting for connections.  On the client, it attempts to
    116   // connect to a pre-existing pipe.  Note, calling Connect()
    117   // will not block the calling thread and may complete
    118   // asynchronously.
    119   bool Connect() WARN_UNUSED_RESULT;
    120 
    121   // Close this Channel explicitly.  May be called multiple times.
    122   // On POSIX calling close on an IPC channel that listens for connections will
    123   // cause it to close any accepted connections, and it will stop listening for
    124   // new connections. If you just want to close the currently accepted
    125   // connection and listen for new ones, use ResetToAcceptingConnectionState.
    126   void Close();
    127 
    128   // Get the process ID for the connected peer.
    129   //
    130   // Returns base::kNullProcessId if the peer is not connected yet. Watch out
    131   // for race conditions. You can easily get a channel to another process, but
    132   // if your process has not yet processed the "hello" message from the remote
    133   // side, this will fail. You should either make sure calling this is either
    134   // in response to a message from the remote side (which guarantees that it's
    135   // been connected), or you wait for the "connected" notification on the
    136   // listener.
    137   base::ProcessId peer_pid() const;
    138 
    139   // Send a message over the Channel to the listener on the other end.
    140   //
    141   // |message| must be allocated using operator new.  This object will be
    142   // deleted once the contents of the Message have been sent.
    143   virtual bool Send(Message* message) OVERRIDE;
    144 
    145 #if defined(OS_POSIX)
    146   // On POSIX an IPC::Channel wraps a socketpair(), this method returns the
    147   // FD # for the client end of the socket.
    148   // This method may only be called on the server side of a channel.
    149   // This method can be called on any thread.
    150   int GetClientFileDescriptor() const;
    151 
    152   // Same as GetClientFileDescriptor, but transfers the ownership of the
    153   // file descriptor to the caller.
    154   // This method can be called on any thread.
    155   int TakeClientFileDescriptor();
    156 
    157   // On POSIX an IPC::Channel can either wrap an established socket, or it
    158   // can wrap a socket that is listening for connections. Currently an
    159   // IPC::Channel that listens for connections can only accept one connection
    160   // at a time.
    161 
    162   // Returns true if the channel supports listening for connections.
    163   bool AcceptsConnections() const;
    164 
    165   // Returns true if the channel supports listening for connections and is
    166   // currently connected.
    167   bool HasAcceptedConnection() const;
    168 
    169   // Returns true if the peer process' effective user id can be determined, in
    170   // which case the supplied peer_euid is updated with it.
    171   bool GetPeerEuid(uid_t* peer_euid) const;
    172 
    173   // Closes any currently connected socket, and returns to a listening state
    174   // for more connections.
    175   void ResetToAcceptingConnectionState();
    176 #endif  // defined(OS_POSIX) && !defined(OS_NACL)
    177 
    178   // Returns true if a named server channel is initialized on the given channel
    179   // ID. Even if true, the server may have already accepted a connection.
    180   static bool IsNamedServerInitialized(const std::string& channel_id);
    181 
    182 #if !defined(OS_NACL)
    183   // Generates a channel ID that's non-predictable and unique.
    184   static std::string GenerateUniqueRandomChannelID();
    185 
    186   // Generates a channel ID that, if passed to the client as a shared secret,
    187   // will validate that the client's authenticity. On platforms that do not
    188   // require additional this is simply calls GenerateUniqueRandomChannelID().
    189   // For portability the prefix should not include the \ character.
    190   static std::string GenerateVerifiedChannelID(const std::string& prefix);
    191 #endif
    192 
    193 #if defined(OS_LINUX)
    194   // Sandboxed processes live in a PID namespace, so when sending the IPC hello
    195   // message from client to server we need to send the PID from the global
    196   // PID namespace.
    197   static void SetGlobalPid(int pid);
    198 #endif
    199 
    200  protected:
    201   // Used in Chrome by the TestSink to provide a dummy channel implementation
    202   // for testing. TestSink overrides the "interesting" functions in Channel so
    203   // no actual implementation is needed. This will cause un-overridden calls to
    204   // segfault. Do not use outside of test code!
    205   Channel() : channel_impl_(0) { }
    206 
    207  private:
    208   // PIMPL to which all channel calls are delegated.
    209   class ChannelImpl;
    210   ChannelImpl *channel_impl_;
    211 };
    212 
    213 }  // namespace IPC
    214 
    215 #endif  // IPC_IPC_CHANNEL_H_
    216