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      1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2  * Use of this source code is governed by a BSD-style license that can be
      3  * found in the LICENSE file.
      4  */
      5 
      6 /* From ppb_graphics_3d.idl modified Thu Mar 28 10:12:11 2013. */
      7 
      8 #ifndef PPAPI_C_PPB_GRAPHICS_3D_H_
      9 #define PPAPI_C_PPB_GRAPHICS_3D_H_
     10 
     11 #include "ppapi/c/pp_bool.h"
     12 #include "ppapi/c/pp_completion_callback.h"
     13 #include "ppapi/c/pp_instance.h"
     14 #include "ppapi/c/pp_macros.h"
     15 #include "ppapi/c/pp_resource.h"
     16 #include "ppapi/c/pp_stdint.h"
     17 
     18 #define PPB_GRAPHICS_3D_INTERFACE_1_0 "PPB_Graphics3D;1.0"
     19 #define PPB_GRAPHICS_3D_INTERFACE PPB_GRAPHICS_3D_INTERFACE_1_0
     20 
     21 /**
     22  * @file
     23  * Defines the <code>PPB_Graphics3D</code> struct representing a 3D graphics
     24  * context within the browser.
     25  */
     26 
     27 
     28 /* Add 3D graphics enums */
     29 #include "ppapi/c/pp_graphics_3d.h"
     30 
     31 /**
     32  * @addtogroup Interfaces
     33  * @{
     34  */
     35 /**
     36  * <code>PPB_Graphics3D</code> defines the interface for a 3D graphics context.
     37  * <strong>Example usage from plugin code:</strong>
     38  *
     39  * <strong>Setup:</strong>
     40  * @code
     41  * PP_Resource context;
     42  * int32_t attribs[] = {PP_GRAPHICS3DATTRIB_WIDTH, 800,
     43  *                      PP_GRAPHICS3DATTRIB_HEIGHT, 800,
     44  *                      PP_GRAPHICS3DATTRIB_NONE};
     45  * context = g3d->Create(instance, attribs, &context);
     46  * inst->BindGraphics(instance, context);
     47  * @endcode
     48  *
     49  * <strong>Present one frame:</strong>
     50  * @code
     51  * gles2->Clear(context, GL_COLOR_BUFFER);
     52  * g3d->SwapBuffers(context);
     53  * @endcode
     54  *
     55  * <strong>Shutdown:</strong>
     56  * @code
     57  * core->ReleaseResource(context);
     58  * @endcode
     59  */
     60 struct PPB_Graphics3D_1_0 {
     61   /**
     62    * GetAttribMaxValue() retrieves the maximum supported value for the
     63    * given attribute. This function may be used to check if a particular
     64    * attribute value is supported before attempting to create a context.
     65    *
     66    * @param[in] instance The module instance.
     67    * @param[in] attribute The attribute for which maximum value is queried.
     68    * Attributes that can be queried for include:
     69    * - <code>PP_GRAPHICS3DATTRIB_ALPHA_SIZE</code>
     70    * - <code>PP_GRAPHICS3DATTRIB_BLUE_SIZE</code>
     71    * - <code>PP_GRAPHICS3DATTRIB_GREEN_SIZE</code>
     72    * - <code>PP_GRAPHICS3DATTRIB_RED_SIZE</code>
     73    * - <code>PP_GRAPHICS3DATTRIB_DEPTH_SIZE</code>
     74    * - <code>PP_GRAPHICS3DATTRIB_STENCIL_SIZE</code>
     75    * - <code>PP_GRAPHICS3DATTRIB_SAMPLES</code>
     76    * - <code>PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS</code>
     77    * - <code>PP_GRAPHICS3DATTRIB_WIDTH</code>
     78    * - <code>PP_GRAPHICS3DATTRIB_HEIGHT</code>
     79    * @param[out] value The maximum supported value for <code>attribute</code>
     80    *
     81    * @return Returns <code>PP_TRUE</code> on success or the following on error:
     82    * - <code>PP_ERROR_BADRESOURCE</code> if <code>instance</code> is invalid
     83    * - <code>PP_ERROR_BADARGUMENT</code> if <code>attribute</code> is invalid
     84    *   or <code>value</code> is 0
     85    */
     86   int32_t (*GetAttribMaxValue)(PP_Resource instance,
     87                                int32_t attribute,
     88                                int32_t* value);
     89   /**
     90    * Create() creates and initializes a 3D rendering context.
     91    * The returned context is off-screen to start with. It must be attached to
     92    * a plugin instance using <code>PPB_Instance::BindGraphics</code> to draw
     93    * on the web page.
     94    *
     95    * @param[in] instance The module instance.
     96    *
     97    * @param[in] share_context The 3D context with which the created context
     98    * would share resources. If <code>share_context</code> is not 0, then all
     99    * shareable data, as defined by the client API (note that for OpenGL and
    100    * OpenGL ES, shareable data excludes texture objects named 0) will be shared
    101    * by <code>share_context<code>, all other contexts <code>share_context</code>
    102    * already shares with, and the newly created context. An arbitrary number of
    103    * <code>PPB_Graphics3D</code> can share data in this fashion.
    104    *
    105    * @param[out] attrib_list specifies a list of attributes for the context.
    106    * It is a list of attribute name-value pairs in which each attribute is
    107    * immediately followed by the corresponding desired value. The list is
    108    * terminated with <code>PP_GRAPHICS3DATTRIB_NONE</code>.
    109    * The <code>attrib_list<code> may be 0 or empty (first attribute is
    110    * <code>PP_GRAPHICS3DATTRIB_NONE</code>). If an attribute is not
    111    * specified in <code>attrib_list</code>, then the default value is used
    112    * (it is said to be specified implicitly).
    113    * Attributes for the context are chosen according to an attribute-specific
    114    * criteria. Attributes can be classified into two categories:
    115    * - AtLeast: The attribute value in the returned context meets or exceeds
    116    *            the value specified in <code>attrib_list</code>.
    117    * - Exact: The attribute value in the returned context is equal to
    118    *          the value specified in <code>attrib_list</code>.
    119    *
    120    * Attributes that can be specified in <code>attrib_list</code> include:
    121    * - <code>PP_GRAPHICS3DATTRIB_ALPHA_SIZE</code>:
    122    *   Category: AtLeast Default: 0.
    123    * - <code>PP_GRAPHICS3DATTRIB_BLUE_SIZE</code>:
    124    *   Category: AtLeast Default: 0.
    125    * - <code>PP_GRAPHICS3DATTRIB_GREEN_SIZE</code>:
    126    *   Category: AtLeast Default: 0.
    127    * - <code>PP_GRAPHICS3DATTRIB_RED_SIZE</code>:
    128    *   Category: AtLeast Default: 0.
    129    * - <code>PP_GRAPHICS3DATTRIB_DEPTH_SIZE</code>:
    130    *   Category: AtLeast Default: 0.
    131    * - <code>PP_GRAPHICS3DATTRIB_STENCIL_SIZE</code>:
    132    *   Category: AtLeast Default: 0.
    133    * - <code>PP_GRAPHICS3DATTRIB_SAMPLES</code>:
    134    *   Category: AtLeast Default: 0.
    135    * - <code>PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS</code>:
    136    *   Category: AtLeast Default: 0.
    137    * - <code>PP_GRAPHICS3DATTRIB_WIDTH</code>:
    138    *   Category: Exact Default: 0.
    139    * - <code>PP_GRAPHICS3DATTRIB_HEIGHT</code>:
    140    *   Category: Exact Default: 0.
    141    * - <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code>:
    142    *   Category: Exact Default: Implementation defined.
    143    *
    144    * @return A <code>PP_Resource</code> containing the 3D graphics context if
    145    * successful or 0 if unsuccessful.
    146    */
    147   PP_Resource (*Create)(PP_Instance instance,
    148                         PP_Resource share_context,
    149                         const int32_t attrib_list[]);
    150   /**
    151    * IsGraphics3D() determines if the given resource is a valid
    152    * <code>Graphics3D</code> context.
    153    *
    154    * @param[in] resource A <code>Graphics3D</code> context resource.
    155    *
    156    * @return PP_TRUE if the given resource is a valid <code>Graphics3D</code>,
    157    * <code>PP_FALSE</code> if it is an invalid resource or is a resource of
    158    * another type.
    159    */
    160   PP_Bool (*IsGraphics3D)(PP_Resource resource);
    161   /**
    162    * GetAttribs() retrieves the value for each attribute in
    163    * <code>attrib_list</code>.
    164    *
    165    * @param[in] context The 3D graphics context.
    166    * @param[in,out] attrib_list The list of attributes that are queried.
    167    * <code>attrib_list</code> has the same structure as described for
    168    * <code>PPB_Graphics3D::Create</code>. It is both input and output
    169    * structure for this function. All attributes specified in
    170    * <code>PPB_Graphics3D::Create</code> can be queried for.
    171    *
    172    * @return Returns <code>PP_OK</code> on success or:
    173    * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid
    174    * - <code>PP_ERROR_BADARGUMENT</code> if attrib_list is 0 or any attribute
    175    *   in the <code>attrib_list</code> is not a valid attribute.
    176    *
    177    * <strong>Example usage:</strong> To get the values for rgb bits in the
    178    * color buffer, this function must be called as following:
    179    * @code
    180    * int attrib_list[] = {PP_GRAPHICS3DATTRIB_RED_SIZE, 0,
    181    *                      PP_GRAPHICS3DATTRIB_GREEN_SIZE, 0,
    182    *                      PP_GRAPHICS3DATTRIB_BLUE_SIZE, 0,
    183    *                      PP_GRAPHICS3DATTRIB_NONE};
    184    * GetAttribs(context, attrib_list);
    185    * int red_bits = attrib_list[1];
    186    * int green_bits = attrib_list[3];
    187    * int blue_bits = attrib_list[5];
    188    * @endcode
    189    */
    190   int32_t (*GetAttribs)(PP_Resource context, int32_t attrib_list[]);
    191   /**
    192    * SetAttribs() sets the values for each attribute in
    193    * <code>attrib_list</code>.
    194    *
    195    * @param[in] context The 3D graphics context.
    196    * @param[in] attrib_list The list of attributes whose values need to be set.
    197    * <code>attrib_list</code> has the same structure as described for
    198    * <code>PPB_Graphics3D::Create</code>.
    199    * Attributes that can be specified are:
    200    * - <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code>
    201    *
    202    * @return Returns <code>PP_OK</code> on success or:
    203    * - <code>PP_ERROR_BADRESOURCE</code> if <code>context</code> is invalid.
    204    * - <code>PP_ERROR_BADARGUMENT</code> if <code>attrib_list</code> is 0 or
    205    *   any attribute in the <code>attrib_list</code> is not a valid attribute.
    206    */
    207   int32_t (*SetAttribs)(PP_Resource context, const int32_t attrib_list[]);
    208   /**
    209    * GetError() returns the current state of the given 3D context.
    210    *
    211    * The recoverable error conditions that have no side effect are
    212    * detected and returned immediately by all functions in this interface.
    213    * In addition the implementation may get into a fatal state while
    214    * processing a command. In this case the application must destroy the
    215    * context and reinitialize client API state and objects to continue
    216    * rendering.
    217    *
    218    * Note that the same error code is also returned in the SwapBuffers callback.
    219    * It is recommended to handle error in the SwapBuffers callback because
    220    * GetError is synchronous. This function may be useful in rare cases where
    221    * drawing a frame is expensive and you want to verify the result of
    222    * ResizeBuffers before attempting to draw a frame.
    223    *
    224    * @param[in] The 3D graphics context.
    225    * @return Returns:
    226    * - <code>PP_OK</code> if no error
    227    * - <code>PP_ERROR_NOMEMORY</code>
    228    * - <code>PP_ERROR_CONTEXT_LOST</code>
    229    */
    230   int32_t (*GetError)(PP_Resource context);
    231   /**
    232    * ResizeBuffers() resizes the backing surface for context.
    233    *
    234    * If the surface could not be resized due to insufficient resources,
    235    * <code>PP_ERROR_NOMEMORY</code> error is returned on the next
    236    * <code>SwapBuffers</code> callback.
    237    *
    238    * @param[in] context The 3D graphics context.
    239    * @param[in] width The width of the backing surface.
    240    * @param[in] height The height of the backing surface.
    241    * @return Returns <code>PP_OK</code> on success or:
    242    * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid.
    243    * - <code>PP_ERROR_BADARGUMENT</code> if the value specified for
    244    *   <code>width</code> or <code>height</code> is less than zero.
    245    */
    246   int32_t (*ResizeBuffers)(PP_Resource context, int32_t width, int32_t height);
    247   /**
    248    * SwapBuffers() makes the contents of the color buffer available for
    249    * compositing. This function has no effect on off-screen surfaces - ones not
    250    * bound to any plugin instance. The contents of ancillary buffers are always
    251    * undefined after calling <code>SwapBuffers</code>. The contents of the color
    252    * buffer are undefined if the value of the
    253    * <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code> attribute of context is not
    254    * <code>PP_GRAPHICS3DATTRIB_BUFFER_PRESERVED</code>.
    255    *
    256    * <code>SwapBuffers</code> runs in asynchronous mode. Specify a callback
    257    * function and the argument for that callback function. The callback function
    258    * will be executed on the calling thread after the color buffer has been
    259    * composited with rest of the html page. While you are waiting for a
    260    * SwapBuffers callback, additional calls to SwapBuffers will fail.
    261    *
    262    * Because the callback is executed (or thread unblocked) only when the
    263    * plugin's current state is actually on the screen, this function provides a
    264    * way to rate limit animations. By waiting until the image is on the screen
    265    * before painting the next frame, you can ensure you're not generating
    266    * updates faster than the screen can be updated.
    267    *
    268    * SwapBuffers performs an implicit flush operation on context.
    269    * If the context gets into an unrecoverable error condition while
    270    * processing a command, the error code will be returned as the argument
    271    * for the callback. The callback may return the following error codes:
    272    * - <code>PP_ERROR_NOMEMORY</code>
    273    * - <code>PP_ERROR_CONTEXT_LOST</code>
    274    * Note that the same error code may also be obtained by calling GetError.
    275    *
    276    * @param[in] context The 3D graphics context.
    277    * @param[in] callback The callback that will executed when
    278    * <code>SwapBuffers</code> completes.
    279    *
    280    * @return Returns PP_OK on success or:
    281    * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid.
    282    * - <code>PP_ERROR_BADARGUMENT</code> if callback is invalid.
    283    *
    284    */
    285   int32_t (*SwapBuffers)(PP_Resource context,
    286                          struct PP_CompletionCallback callback);
    287 };
    288 
    289 typedef struct PPB_Graphics3D_1_0 PPB_Graphics3D;
    290 /**
    291  * @}
    292  */
    293 
    294 #endif  /* PPAPI_C_PPB_GRAPHICS_3D_H_ */
    295 
    296