OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:PaintingData
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp
76
struct SkPerlinNoiseShader::
PaintingData
{
77
PaintingData
(const SkISize& tileSize)
84
~
PaintingData
()
322
void SkPerlinNoiseShader::initPaint(
PaintingData
&
paintingData
)
324
paintingData
.init(fSeed);
327
paintingData
.fBaseFrequency.set(fBaseFrequencyX, fBaseFrequencyY);
330
paintingData
.stitch();
338
fPaintingData = SkNEW_ARGS(
PaintingData
, (fTileSize));
352
SkScalar SkPerlinNoiseShader::noise2D(int channel, const
PaintingData
& paintingData
[
all
...]
/external/skia/src/effects/
SkPerlinNoiseShader.cpp
76
struct SkPerlinNoiseShader::
PaintingData
{
77
PaintingData
(const SkISize& tileSize)
84
~
PaintingData
()
322
void SkPerlinNoiseShader::initPaint(
PaintingData
&
paintingData
)
324
paintingData
.init(fSeed);
327
paintingData
.fBaseFrequency.set(fBaseFrequencyX, fBaseFrequencyY);
330
paintingData
.stitch();
338
fPaintingData = SkNEW_ARGS(
PaintingData
, (fTileSize));
352
SkScalar SkPerlinNoiseShader::noise2D(int channel, const
PaintingData
& paintingData
[
all
...]
/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/
FEMorphology.h
56
struct
PaintingData
{
71
PaintingData
*
paintingData
;
76
inline void platformApply(
PaintingData
*);
77
inline void platformApplyGeneric(
PaintingData
*, const int yStart, const int yEnd);
FEConvolveMatrix.h
80
struct
PaintingData
{
94
ALWAYS_INLINE void fastSetInteriorPixels(
PaintingData
&, int clipRight, int clipBottom, int yStart, int yEnd);
96
ALWAYS_INLINE int getPixelValue(
PaintingData
&, int x, int y);
99
void fastSetOuterPixels(
PaintingData
&, int x1, int y1, int x2, int y2);
102
ALWAYS_INLINE void setInteriorPixels(
PaintingData
&, int clipRight, int clipBottom, int yStart, int yEnd);
103
ALWAYS_INLINE void setOuterPixels(
PaintingData
&, int x1, int y1, int x2, int y2);
113
PaintingData
*
paintingData
;
FETurbulence.h
73
struct
PaintingData
{
74
PaintingData
(long paintingSeed, const IntSize& paintingSize)
109
PaintingData
*
paintingData
;
125
inline void initPaint(
PaintingData
&);
126
float noise2D(int channel,
PaintingData
&, StitchData&, const FloatPoint&);
127
unsigned char calculateTurbulenceValueForPoint(int channel,
PaintingData
&, StitchData&, const FloatPoint&, float, float);
128
inline void fillRegion(Uint8ClampedArray*,
PaintingData
&, int, int, float, float);
LightSource.h
49
struct
PaintingData
{
71
virtual void initPaintingData(
PaintingData
&) = 0;
74
virtual void updatePaintingData(
PaintingData
&, int x, int y, float z) = 0;
Completed in 101 milliseconds