HomeSort by relevance Sort by last modified time
    Searched defs:PaintingData (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp 76 struct SkPerlinNoiseShader::PaintingData {
77 PaintingData(const SkISize& tileSize)
84 ~PaintingData()
322 void SkPerlinNoiseShader::initPaint(PaintingData& paintingData)
324 paintingData.init(fSeed);
327 paintingData.fBaseFrequency.set(fBaseFrequencyX, fBaseFrequencyY);
330 paintingData.stitch();
338 fPaintingData = SkNEW_ARGS(PaintingData, (fTileSize));
352 SkScalar SkPerlinNoiseShader::noise2D(int channel, const PaintingData& paintingData
    [all...]
  /external/skia/src/effects/
SkPerlinNoiseShader.cpp 76 struct SkPerlinNoiseShader::PaintingData {
77 PaintingData(const SkISize& tileSize)
84 ~PaintingData()
322 void SkPerlinNoiseShader::initPaint(PaintingData& paintingData)
324 paintingData.init(fSeed);
327 paintingData.fBaseFrequency.set(fBaseFrequencyX, fBaseFrequencyY);
330 paintingData.stitch();
338 fPaintingData = SkNEW_ARGS(PaintingData, (fTileSize));
352 SkScalar SkPerlinNoiseShader::noise2D(int channel, const PaintingData& paintingData
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/
FEMorphology.h 56 struct PaintingData {
71 PaintingData* paintingData;
76 inline void platformApply(PaintingData*);
77 inline void platformApplyGeneric(PaintingData*, const int yStart, const int yEnd);
FEConvolveMatrix.h 80 struct PaintingData {
94 ALWAYS_INLINE void fastSetInteriorPixels(PaintingData&, int clipRight, int clipBottom, int yStart, int yEnd);
96 ALWAYS_INLINE int getPixelValue(PaintingData&, int x, int y);
99 void fastSetOuterPixels(PaintingData&, int x1, int y1, int x2, int y2);
102 ALWAYS_INLINE void setInteriorPixels(PaintingData&, int clipRight, int clipBottom, int yStart, int yEnd);
103 ALWAYS_INLINE void setOuterPixels(PaintingData&, int x1, int y1, int x2, int y2);
113 PaintingData* paintingData;
FETurbulence.h 73 struct PaintingData {
74 PaintingData(long paintingSeed, const IntSize& paintingSize)
109 PaintingData* paintingData;
125 inline void initPaint(PaintingData&);
126 float noise2D(int channel, PaintingData&, StitchData&, const FloatPoint&);
127 unsigned char calculateTurbulenceValueForPoint(int channel, PaintingData&, StitchData&, const FloatPoint&, float, float);
128 inline void fillRegion(Uint8ClampedArray*, PaintingData&, int, int, float, float);
LightSource.h 49 struct PaintingData {
71 virtual void initPaintingData(PaintingData&) = 0;
74 virtual void updatePaintingData(PaintingData&, int x, int y, float z) = 0;

Completed in 101 milliseconds