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    Searched defs:TEXTURE (Results 1 - 5 of 5) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
objectNameManager.h 25 TEXTURE = 1,
  /external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/program/
program_parse.tab.h 118 TEXTURE = 336,
226 #define TEXTURE 336
program_parse.tab.c 303 TEXTURE = 336,
411 #define TEXTURE 336
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  /frameworks/native/opengl/libagl/
context.h 124 TT = 0x8000, // texture coords transformed
149 vec4_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::vertex_t
200 array_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::array_machine_t
349 EGLTextureObject* texture; member in struct:android::gl::texture_unit_t
485 TEXTURE = 0x08,
493 matrix_stack_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::transform_state_t
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/
GraphicsContext3D.h 264 TEXTURE = 0x1702,
454 // Helpers for texture uploading and pixel readback.
479 // reduce the amount of temporary allocations during texture
521 void activeTexture(GC3Denum texture);
782 // Helper function which extracts the user-supplied texture
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