Home | History | Annotate | Download | only in gfx
      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/gfx/rect_conversions.h"
      6 
      7 #include <cmath>
      8 
      9 #include "base/logging.h"
     10 #include "ui/gfx/safe_integer_conversions.h"
     11 
     12 namespace gfx {
     13 
     14 Rect ToEnclosingRect(const RectF& rect) {
     15   int min_x = ToFlooredInt(rect.x());
     16   int min_y = ToFlooredInt(rect.y());
     17   float max_x = rect.right();
     18   float max_y = rect.bottom();
     19   int width = rect.width() == 0 ? 0 : std::max(ToCeiledInt(max_x) - min_x, 0);
     20   int height = rect.height() == 0 ? 0 : std::max(ToCeiledInt(max_y) - min_y, 0);
     21   return Rect(min_x, min_y, width, height);
     22 }
     23 
     24 Rect ToEnclosedRect(const RectF& rect) {
     25   int min_x = ToCeiledInt(rect.x());
     26   int min_y = ToCeiledInt(rect.y());
     27   float max_x = rect.right();
     28   float max_y = rect.bottom();
     29   int width = std::max(ToFlooredInt(max_x) - min_x, 0);
     30   int height = std::max(ToFlooredInt(max_y) - min_y, 0);
     31   return Rect(min_x, min_y, width, height);
     32 }
     33 
     34 Rect ToNearestRect(const RectF& rect) {
     35   float float_min_x = rect.x();
     36   float float_min_y = rect.y();
     37   float float_max_x = rect.right();
     38   float float_max_y = rect.bottom();
     39 
     40   int min_x = ToRoundedInt(float_min_x);
     41   int min_y = ToRoundedInt(float_min_y);
     42   int max_x = ToRoundedInt(float_max_x);
     43   int max_y = ToRoundedInt(float_max_y);
     44 
     45   // If these DCHECKs fail, you're using the wrong method, consider using
     46   // ToEnclosingRect or ToEnclosedRect instead.
     47   DCHECK(std::abs(min_x - float_min_x) < 0.01f);
     48   DCHECK(std::abs(min_y - float_min_y) < 0.01f);
     49   DCHECK(std::abs(max_x - float_max_x) < 0.01f);
     50   DCHECK(std::abs(max_y - float_max_y) < 0.01f);
     51 
     52   return Rect(min_x, min_y, max_x - min_x, max_y - min_y);
     53 }
     54 
     55 bool IsNearestRectWithinDistance(const gfx::RectF& rect, float distance) {
     56   float float_min_x = rect.x();
     57   float float_min_y = rect.y();
     58   float float_max_x = rect.right();
     59   float float_max_y = rect.bottom();
     60 
     61   int min_x = ToRoundedInt(float_min_x);
     62   int min_y = ToRoundedInt(float_min_y);
     63   int max_x = ToRoundedInt(float_max_x);
     64   int max_y = ToRoundedInt(float_max_y);
     65 
     66   return
     67       (std::abs(min_x - float_min_x) < distance) &&
     68       (std::abs(min_y - float_min_y) < distance) &&
     69       (std::abs(max_x - float_max_x) < distance) &&
     70       (std::abs(max_y - float_max_y) < distance);
     71 }
     72 
     73 Rect ToFlooredRectDeprecated(const RectF& rect) {
     74   return Rect(ToFlooredInt(rect.x()),
     75               ToFlooredInt(rect.y()),
     76               ToFlooredInt(rect.width()),
     77               ToFlooredInt(rect.height()));
     78 }
     79 
     80 }  // namespace gfx
     81 
     82