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      1 /*
      2  * Copyright (C) 2010 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #ifndef WebFloatPoint_h
     32 #define WebFloatPoint_h
     33 
     34 #include "WebCommon.h"
     35 
     36 #if WEBKIT_IMPLEMENTATION
     37 #include "core/platform/graphics/FloatPoint.h"
     38 #else
     39 #include <ui/gfx/point_f.h>
     40 #endif
     41 
     42 namespace WebKit {
     43 
     44 struct WebFloatPoint {
     45     float x;
     46     float y;
     47 
     48     WebFloatPoint()
     49         : x(0.0f)
     50         , y(0.0f)
     51     {
     52     }
     53 
     54     WebFloatPoint(float x, float y)
     55         : x(x)
     56         , y(y)
     57     {
     58     }
     59 
     60 #if WEBKIT_IMPLEMENTATION
     61     WebFloatPoint(const WebCore::FloatPoint& p)
     62         : x(p.x())
     63         , y(p.y())
     64     {
     65     }
     66 
     67     WebFloatPoint& operator=(const WebCore::FloatPoint& p)
     68     {
     69         x = p.x();
     70         y = p.y();
     71         return *this;
     72     }
     73 
     74     operator WebCore::FloatPoint() const
     75     {
     76         return WebCore::FloatPoint(x, y);
     77     }
     78 #else
     79     WebFloatPoint(const gfx::PointF& p)
     80         : x(p.x())
     81         , y(p.y())
     82     {
     83     }
     84 
     85     WebFloatPoint& operator=(const gfx::PointF& p)
     86     {
     87         x = p.x();
     88         y = p.y();
     89         return *this;
     90     }
     91 
     92     operator gfx::PointF() const
     93     {
     94         return gfx::PointF(x, y);
     95     }
     96 
     97 #endif
     98 };
     99 
    100 inline bool operator==(const WebFloatPoint& a, const WebFloatPoint& b)
    101 {
    102     return a.x == b.x && a.y == b.y;
    103 }
    104 
    105 inline bool operator!=(const WebFloatPoint& a, const WebFloatPoint& b)
    106 {
    107     return !(a == b);
    108 }
    109 
    110 } // namespace WebKit
    111 
    112 #endif
    113