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    Searched defs:WebGLShaderPrecisionFormat (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLShaderPrecisionFormat.cpp 29 #include "core/html/canvas/WebGLShaderPrecisionFormat.h"
34 PassRefPtr<WebGLShaderPrecisionFormat> WebGLShaderPrecisionFormat::create(GC3Dint rangeMin, GC3Dint rangeMax, GC3Dint precision)
36 return adoptRef(new WebGLShaderPrecisionFormat(rangeMin, rangeMax, precision));
39 GC3Dint WebGLShaderPrecisionFormat::rangeMin() const
44 GC3Dint WebGLShaderPrecisionFormat::rangeMax() const
49 GC3Dint WebGLShaderPrecisionFormat::precision() const
54 WebGLShaderPrecisionFormat::WebGLShaderPrecisionFormat(GC3Dint rangeMin, GC3Dint rangeMax, GC3Dint precision)
WebGLShaderPrecisionFormat.h 37 class WebGLShaderPrecisionFormat : public RefCounted<WebGLShaderPrecisionFormat>, public ScriptWrappable {
39 static PassRefPtr<WebGLShaderPrecisionFormat> create(GC3Dint rangeMin, GC3Dint rangeMax, GC3Dint precision);
46 WebGLShaderPrecisionFormat(GC3Dint rangeMin, GC3Dint rangeMax, GC3Dint precision);

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