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Searched
defs:WebGLShaderPrecisionFormat
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLShaderPrecisionFormat.cpp
29
#include "core/html/canvas/
WebGLShaderPrecisionFormat
.h"
34
PassRefPtr<
WebGLShaderPrecisionFormat
>
WebGLShaderPrecisionFormat
::create(GC3Dint rangeMin, GC3Dint rangeMax, GC3Dint precision)
36
return adoptRef(new
WebGLShaderPrecisionFormat
(rangeMin, rangeMax, precision));
39
GC3Dint
WebGLShaderPrecisionFormat
::rangeMin() const
44
GC3Dint
WebGLShaderPrecisionFormat
::rangeMax() const
49
GC3Dint
WebGLShaderPrecisionFormat
::precision() const
54
WebGLShaderPrecisionFormat
::
WebGLShaderPrecisionFormat
(GC3Dint rangeMin, GC3Dint rangeMax, GC3Dint precision)
WebGLShaderPrecisionFormat.h
37
class
WebGLShaderPrecisionFormat
: public RefCounted<
WebGLShaderPrecisionFormat
>, public ScriptWrappable {
39
static PassRefPtr<
WebGLShaderPrecisionFormat
> create(GC3Dint rangeMin, GC3Dint rangeMax, GC3Dint precision);
46
WebGLShaderPrecisionFormat
(GC3Dint rangeMin, GC3Dint rangeMax, GC3Dint precision);
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