Home | History | Annotate | Download | only in db
      1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
      4 
      5 #ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
      6 #define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
      7 
      8 #include "leveldb/write_batch.h"
      9 
     10 namespace leveldb {
     11 
     12 class MemTable;
     13 
     14 // WriteBatchInternal provides static methods for manipulating a
     15 // WriteBatch that we don't want in the public WriteBatch interface.
     16 class WriteBatchInternal {
     17  public:
     18   // Return the number of entries in the batch.
     19   static int Count(const WriteBatch* batch);
     20 
     21   // Set the count for the number of entries in the batch.
     22   static void SetCount(WriteBatch* batch, int n);
     23 
     24   // Return the seqeunce number for the start of this batch.
     25   static SequenceNumber Sequence(const WriteBatch* batch);
     26 
     27   // Store the specified number as the seqeunce number for the start of
     28   // this batch.
     29   static void SetSequence(WriteBatch* batch, SequenceNumber seq);
     30 
     31   static Slice Contents(const WriteBatch* batch) {
     32     return Slice(batch->rep_);
     33   }
     34 
     35   static size_t ByteSize(const WriteBatch* batch) {
     36     return batch->rep_.size();
     37   }
     38 
     39   static void SetContents(WriteBatch* batch, const Slice& contents);
     40 
     41   static Status InsertInto(const WriteBatch* batch, MemTable* memtable);
     42 
     43   static void Append(WriteBatch* dst, const WriteBatch* src);
     44 };
     45 
     46 }  // namespace leveldb
     47 
     48 
     49 #endif  // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
     50