1 #if 0 2 // 3 // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 4 // 5 // 6 // fxc /E PS_ClearSingle /T ps_4_0 /Fh compiled/clearsingle11ps.h 7 // Clear11.hlsl 8 // 9 // 10 // 11 // Input signature: 12 // 13 // Name Index Mask Register SysValue Format Used 14 // -------------------- ----- ------ -------- -------- ------ ------ 15 // SV_Position 0 xyzw 0 POS float 16 // COLOR 0 xyzw 1 NONE float xyzw 17 // 18 // 19 // Output signature: 20 // 21 // Name Index Mask Register SysValue Format Used 22 // -------------------- ----- ------ -------- -------- ------ ------ 23 // SV_Target 0 xyzw 0 TARGET float xyzw 24 // 25 ps_4_0 26 dcl_input_ps linear v1.xyzw 27 dcl_output o0.xyzw 28 mov o0.xyzw, v1.xyzw 29 ret 30 // Approximately 2 instruction slots used 31 #endif 32 33 const BYTE g_PS_ClearSingle[] = 34 { 35 68, 88, 66, 67, 11, 49, 36 220, 157, 35, 106, 175, 161, 37 180, 178, 147, 150, 134, 162, 38 222, 79, 1, 0, 0, 0, 39 208, 1, 0, 0, 5, 0, 40 0, 0, 52, 0, 0, 0, 41 140, 0, 0, 0, 224, 0, 42 0, 0, 20, 1, 0, 0, 43 84, 1, 0, 0, 82, 68, 44 69, 70, 80, 0, 0, 0, 45 0, 0, 0, 0, 0, 0, 46 0, 0, 0, 0, 0, 0, 47 28, 0, 0, 0, 0, 4, 48 255, 255, 0, 1, 0, 0, 49 28, 0, 0, 0, 77, 105, 50 99, 114, 111, 115, 111, 102, 51 116, 32, 40, 82, 41, 32, 52 72, 76, 83, 76, 32, 83, 53 104, 97, 100, 101, 114, 32, 54 67, 111, 109, 112, 105, 108, 55 101, 114, 32, 57, 46, 50, 56 57, 46, 57, 53, 50, 46, 57 51, 49, 49, 49, 0, 171, 58 171, 171, 73, 83, 71, 78, 59 76, 0, 0, 0, 2, 0, 60 0, 0, 8, 0, 0, 0, 61 56, 0, 0, 0, 0, 0, 62 0, 0, 1, 0, 0, 0, 63 3, 0, 0, 0, 0, 0, 64 0, 0, 15, 0, 0, 0, 65 68, 0, 0, 0, 0, 0, 66 0, 0, 0, 0, 0, 0, 67 3, 0, 0, 0, 1, 0, 68 0, 0, 15, 15, 0, 0, 69 83, 86, 95, 80, 111, 115, 70 105, 116, 105, 111, 110, 0, 71 67, 79, 76, 79, 82, 0, 72 171, 171, 79, 83, 71, 78, 73 44, 0, 0, 0, 1, 0, 74 0, 0, 8, 0, 0, 0, 75 32, 0, 0, 0, 0, 0, 76 0, 0, 0, 0, 0, 0, 77 3, 0, 0, 0, 0, 0, 78 0, 0, 15, 0, 0, 0, 79 83, 86, 95, 84, 97, 114, 80 103, 101, 116, 0, 171, 171, 81 83, 72, 68, 82, 56, 0, 82 0, 0, 64, 0, 0, 0, 83 14, 0, 0, 0, 98, 16, 84 0, 3, 242, 16, 16, 0, 85 1, 0, 0, 0, 101, 0, 86 0, 3, 242, 32, 16, 0, 87 0, 0, 0, 0, 54, 0, 88 0, 5, 242, 32, 16, 0, 89 0, 0, 0, 0, 70, 30, 90 16, 0, 1, 0, 0, 0, 91 62, 0, 0, 1, 83, 84, 92 65, 84, 116, 0, 0, 0, 93 2, 0, 0, 0, 0, 0, 94 0, 0, 0, 0, 0, 0, 95 2, 0, 0, 0, 0, 0, 96 0, 0, 0, 0, 0, 0, 97 0, 0, 0, 0, 1, 0, 98 0, 0, 0, 0, 0, 0, 99 0, 0, 0, 0, 0, 0, 100 0, 0, 0, 0, 0, 0, 101 0, 0, 0, 0, 0, 0, 102 0, 0, 0, 0, 0, 0, 103 0, 0, 0, 0, 0, 0, 104 0, 0, 0, 0, 0, 0, 105 0, 0, 0, 0, 1, 0, 106 0, 0, 0, 0, 0, 0, 107 0, 0, 0, 0, 0, 0, 108 0, 0, 0, 0, 0, 0, 109 0, 0, 0, 0, 0, 0, 110 0, 0, 0, 0, 0, 0, 111 0, 0, 0, 0, 0, 0, 112 0, 0 113 }; 114