1 #if 0 2 // 3 // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 4 // 5 // 6 // fxc /E PS_PassthroughRGBA /T ps_4_0 /Fh compiled/passthroughrgba11ps.h 7 // Passthrough11.hlsl 8 // 9 // 10 // Resource Bindings: 11 // 12 // Name Type Format Dim Slot Elements 13 // ------------------------------ ---------- ------- ----------- ---- -------- 14 // Sampler sampler NA NA 0 1 15 // Texture texture float4 2d 0 1 16 // 17 // 18 // 19 // Input signature: 20 // 21 // Name Index Mask Register SysValue Format Used 22 // -------------------- ----- ------ -------- -------- ------ ------ 23 // SV_POSITION 0 xyzw 0 POS float 24 // TEXCOORD 0 xy 1 NONE float xy 25 // 26 // 27 // Output signature: 28 // 29 // Name Index Mask Register SysValue Format Used 30 // -------------------- ----- ------ -------- -------- ------ ------ 31 // SV_TARGET 0 xyzw 0 TARGET float xyzw 32 // 33 ps_4_0 34 dcl_sampler s0, mode_default 35 dcl_resource_texture2d (float,float,float,float) t0 36 dcl_input_ps linear v1.xy 37 dcl_output o0.xyzw 38 sample o0.xyzw, v1.xyxx, t0.xyzw, s0 39 ret 40 // Approximately 2 instruction slots used 41 #endif 42 43 const BYTE g_PS_PassthroughRGBA[] = 44 { 45 68, 88, 66, 67, 152, 86, 46 225, 107, 155, 83, 216, 13, 47 154, 212, 144, 5, 82, 74, 48 90, 98, 1, 0, 0, 0, 49 80, 2, 0, 0, 5, 0, 50 0, 0, 52, 0, 0, 0, 51 220, 0, 0, 0, 52, 1, 52 0, 0, 104, 1, 0, 0, 53 212, 1, 0, 0, 82, 68, 54 69, 70, 160, 0, 0, 0, 55 0, 0, 0, 0, 0, 0, 56 0, 0, 2, 0, 0, 0, 57 28, 0, 0, 0, 0, 4, 58 255, 255, 0, 1, 0, 0, 59 108, 0, 0, 0, 92, 0, 60 0, 0, 3, 0, 0, 0, 61 0, 0, 0, 0, 0, 0, 62 0, 0, 0, 0, 0, 0, 63 0, 0, 0, 0, 1, 0, 64 0, 0, 1, 0, 0, 0, 65 100, 0, 0, 0, 2, 0, 66 0, 0, 5, 0, 0, 0, 67 4, 0, 0, 0, 255, 255, 68 255, 255, 0, 0, 0, 0, 69 1, 0, 0, 0, 13, 0, 70 0, 0, 83, 97, 109, 112, 71 108, 101, 114, 0, 84, 101, 72 120, 116, 117, 114, 101, 0, 73 77, 105, 99, 114, 111, 115, 74 111, 102, 116, 32, 40, 82, 75 41, 32, 72, 76, 83, 76, 76 32, 83, 104, 97, 100, 101, 77 114, 32, 67, 111, 109, 112, 78 105, 108, 101, 114, 32, 57, 79 46, 50, 57, 46, 57, 53, 80 50, 46, 51, 49, 49, 49, 81 0, 171, 171, 171, 73, 83, 82 71, 78, 80, 0, 0, 0, 83 2, 0, 0, 0, 8, 0, 84 0, 0, 56, 0, 0, 0, 85 0, 0, 0, 0, 1, 0, 86 0, 0, 3, 0, 0, 0, 87 0, 0, 0, 0, 15, 0, 88 0, 0, 68, 0, 0, 0, 89 0, 0, 0, 0, 0, 0, 90 0, 0, 3, 0, 0, 0, 91 1, 0, 0, 0, 3, 3, 92 0, 0, 83, 86, 95, 80, 93 79, 83, 73, 84, 73, 79, 94 78, 0, 84, 69, 88, 67, 95 79, 79, 82, 68, 0, 171, 96 171, 171, 79, 83, 71, 78, 97 44, 0, 0, 0, 1, 0, 98 0, 0, 8, 0, 0, 0, 99 32, 0, 0, 0, 0, 0, 100 0, 0, 0, 0, 0, 0, 101 3, 0, 0, 0, 0, 0, 102 0, 0, 15, 0, 0, 0, 103 83, 86, 95, 84, 65, 82, 104 71, 69, 84, 0, 171, 171, 105 83, 72, 68, 82, 100, 0, 106 0, 0, 64, 0, 0, 0, 107 25, 0, 0, 0, 90, 0, 108 0, 3, 0, 96, 16, 0, 109 0, 0, 0, 0, 88, 24, 110 0, 4, 0, 112, 16, 0, 111 0, 0, 0, 0, 85, 85, 112 0, 0, 98, 16, 0, 3, 113 50, 16, 16, 0, 1, 0, 114 0, 0, 101, 0, 0, 3, 115 242, 32, 16, 0, 0, 0, 116 0, 0, 69, 0, 0, 9, 117 242, 32, 16, 0, 0, 0, 118 0, 0, 70, 16, 16, 0, 119 1, 0, 0, 0, 70, 126, 120 16, 0, 0, 0, 0, 0, 121 0, 96, 16, 0, 0, 0, 122 0, 0, 62, 0, 0, 1, 123 83, 84, 65, 84, 116, 0, 124 0, 0, 2, 0, 0, 0, 125 0, 0, 0, 0, 0, 0, 126 0, 0, 2, 0, 0, 0, 127 0, 0, 0, 0, 0, 0, 128 0, 0, 0, 0, 0, 0, 129 1, 0, 0, 0, 0, 0, 130 0, 0, 0, 0, 0, 0, 131 0, 0, 0, 0, 0, 0, 132 0, 0, 0, 0, 0, 0, 133 0, 0, 0, 0, 1, 0, 134 0, 0, 0, 0, 0, 0, 135 0, 0, 0, 0, 0, 0, 136 0, 0, 0, 0, 0, 0, 137 0, 0, 0, 0, 0, 0, 138 0, 0, 0, 0, 0, 0, 139 0, 0, 0, 0, 0, 0, 140 0, 0, 0, 0, 0, 0, 141 0, 0, 0, 0, 0, 0, 142 0, 0, 0, 0, 0, 0, 143 0, 0, 0, 0 144 }; 145