1 #if 0 2 // 3 // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 4 // 5 // 6 // fxc /E VS_Clear /T vs_4_0 /Fh compiled/clear11vs.h Clear11.hlsl 7 // 8 // 9 // 10 // Input signature: 11 // 12 // Name Index Mask Register SysValue Format Used 13 // -------------------- ----- ------ -------- -------- ------ ------ 14 // POSITION 0 xyz 0 NONE float xyz 15 // COLOR 0 xyzw 1 NONE float xyzw 16 // 17 // 18 // Output signature: 19 // 20 // Name Index Mask Register SysValue Format Used 21 // -------------------- ----- ------ -------- -------- ------ ------ 22 // SV_POSITION 0 xyzw 0 POS float xyzw 23 // COLOR 0 xyzw 1 NONE float xyzw 24 // 25 vs_4_0 26 dcl_input v0.xyz 27 dcl_input v1.xyzw 28 dcl_output_siv o0.xyzw, position 29 dcl_output o1.xyzw 30 mov o0.xyz, v0.xyzx 31 mov o0.w, l(1.000000) 32 mov o1.xyzw, v1.xyzw 33 ret 34 // Approximately 4 instruction slots used 35 #endif 36 37 const BYTE g_VS_Clear[] = 38 { 39 68, 88, 66, 67, 109, 138, 40 105, 83, 86, 190, 83, 125, 41 72, 102, 194, 136, 46, 69, 42 17, 121, 1, 0, 0, 0, 43 48, 2, 0, 0, 5, 0, 44 0, 0, 52, 0, 0, 0, 45 140, 0, 0, 0, 220, 0, 46 0, 0, 48, 1, 0, 0, 47 180, 1, 0, 0, 82, 68, 48 69, 70, 80, 0, 0, 0, 49 0, 0, 0, 0, 0, 0, 50 0, 0, 0, 0, 0, 0, 51 28, 0, 0, 0, 0, 4, 52 254, 255, 0, 1, 0, 0, 53 28, 0, 0, 0, 77, 105, 54 99, 114, 111, 115, 111, 102, 55 116, 32, 40, 82, 41, 32, 56 72, 76, 83, 76, 32, 83, 57 104, 97, 100, 101, 114, 32, 58 67, 111, 109, 112, 105, 108, 59 101, 114, 32, 57, 46, 50, 60 57, 46, 57, 53, 50, 46, 61 51, 49, 49, 49, 0, 171, 62 171, 171, 73, 83, 71, 78, 63 72, 0, 0, 0, 2, 0, 64 0, 0, 8, 0, 0, 0, 65 56, 0, 0, 0, 0, 0, 66 0, 0, 0, 0, 0, 0, 67 3, 0, 0, 0, 0, 0, 68 0, 0, 7, 7, 0, 0, 69 65, 0, 0, 0, 0, 0, 70 0, 0, 0, 0, 0, 0, 71 3, 0, 0, 0, 1, 0, 72 0, 0, 15, 15, 0, 0, 73 80, 79, 83, 73, 84, 73, 74 79, 78, 0, 67, 79, 76, 75 79, 82, 0, 171, 79, 83, 76 71, 78, 76, 0, 0, 0, 77 2, 0, 0, 0, 8, 0, 78 0, 0, 56, 0, 0, 0, 79 0, 0, 0, 0, 1, 0, 80 0, 0, 3, 0, 0, 0, 81 0, 0, 0, 0, 15, 0, 82 0, 0, 68, 0, 0, 0, 83 0, 0, 0, 0, 0, 0, 84 0, 0, 3, 0, 0, 0, 85 1, 0, 0, 0, 15, 0, 86 0, 0, 83, 86, 95, 80, 87 79, 83, 73, 84, 73, 79, 88 78, 0, 67, 79, 76, 79, 89 82, 0, 171, 171, 83, 72, 90 68, 82, 124, 0, 0, 0, 91 64, 0, 1, 0, 31, 0, 92 0, 0, 95, 0, 0, 3, 93 114, 16, 16, 0, 0, 0, 94 0, 0, 95, 0, 0, 3, 95 242, 16, 16, 0, 1, 0, 96 0, 0, 103, 0, 0, 4, 97 242, 32, 16, 0, 0, 0, 98 0, 0, 1, 0, 0, 0, 99 101, 0, 0, 3, 242, 32, 100 16, 0, 1, 0, 0, 0, 101 54, 0, 0, 5, 114, 32, 102 16, 0, 0, 0, 0, 0, 103 70, 18, 16, 0, 0, 0, 104 0, 0, 54, 0, 0, 5, 105 130, 32, 16, 0, 0, 0, 106 0, 0, 1, 64, 0, 0, 107 0, 0, 128, 63, 54, 0, 108 0, 5, 242, 32, 16, 0, 109 1, 0, 0, 0, 70, 30, 110 16, 0, 1, 0, 0, 0, 111 62, 0, 0, 1, 83, 84, 112 65, 84, 116, 0, 0, 0, 113 4, 0, 0, 0, 0, 0, 114 0, 0, 0, 0, 0, 0, 115 4, 0, 0, 0, 0, 0, 116 0, 0, 0, 0, 0, 0, 117 0, 0, 0, 0, 1, 0, 118 0, 0, 0, 0, 0, 0, 119 0, 0, 0, 0, 0, 0, 120 0, 0, 0, 0, 0, 0, 121 0, 0, 0, 0, 0, 0, 122 0, 0, 0, 0, 0, 0, 123 0, 0, 0, 0, 0, 0, 124 0, 0, 0, 0, 0, 0, 125 0, 0, 0, 0, 3, 0, 126 0, 0, 0, 0, 0, 0, 127 0, 0, 0, 0, 0, 0, 128 0, 0, 0, 0, 0, 0, 129 0, 0, 0, 0, 0, 0, 130 0, 0, 0, 0, 0, 0, 131 0, 0, 0, 0, 0, 0, 132 0, 0 133 }; 134