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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
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     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #ifndef V8_IA32_FRAMES_IA32_H_
     29 #define V8_IA32_FRAMES_IA32_H_
     30 
     31 namespace v8 {
     32 namespace internal {
     33 
     34 
     35 // Register lists
     36 // Note that the bit values must match those used in actual instruction encoding
     37 const int kNumRegs = 8;
     38 
     39 
     40 // Caller-saved registers
     41 const RegList kJSCallerSaved =
     42   1 << 0 |  // eax
     43   1 << 1 |  // ecx
     44   1 << 2 |  // edx
     45   1 << 3 |  // ebx - used as a caller-saved register in JavaScript code
     46   1 << 7;   // edi - callee function
     47 
     48 const int kNumJSCallerSaved = 5;
     49 
     50 typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
     51 
     52 
     53 // Number of registers for which space is reserved in safepoints.
     54 const int kNumSafepointRegisters = 8;
     55 
     56 const int kNoAlignmentPadding = 0;
     57 const int kAlignmentPaddingPushed = 2;
     58 const int kAlignmentZapValue = 0x12345678;  // Not heap object tagged.
     59 
     60 // ----------------------------------------------------
     61 
     62 
     63 class EntryFrameConstants : public AllStatic {
     64  public:
     65   static const int kCallerFPOffset      = -6 * kPointerSize;
     66 
     67   static const int kFunctionArgOffset   = +3 * kPointerSize;
     68   static const int kReceiverArgOffset   = +4 * kPointerSize;
     69   static const int kArgcOffset          = +5 * kPointerSize;
     70   static const int kArgvOffset          = +6 * kPointerSize;
     71 };
     72 
     73 
     74 class ExitFrameConstants : public AllStatic {
     75  public:
     76   static const int kCodeOffset     = -2 * kPointerSize;
     77   static const int kSPOffset       = -1 * kPointerSize;
     78 
     79   static const int kCallerFPOffset =  0 * kPointerSize;
     80   static const int kCallerPCOffset = +1 * kPointerSize;
     81 
     82   // FP-relative displacement of the caller's SP.  It points just
     83   // below the saved PC.
     84   static const int kCallerSPDisplacement = +2 * kPointerSize;
     85 };
     86 
     87 
     88 class JavaScriptFrameConstants : public AllStatic {
     89  public:
     90   // FP-relative.
     91   static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
     92   static const int kLastParameterOffset = +2 * kPointerSize;
     93   static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
     94 
     95   // Caller SP-relative.
     96   static const int kParam0Offset   = -2 * kPointerSize;
     97   static const int kReceiverOffset = -1 * kPointerSize;
     98 
     99   static const int kDynamicAlignmentStateOffset = kLocal0Offset;
    100 };
    101 
    102 
    103 class ArgumentsAdaptorFrameConstants : public AllStatic {
    104  public:
    105   // FP-relative.
    106   static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
    107 
    108   static const int kFrameSize =
    109       StandardFrameConstants::kFixedFrameSize + kPointerSize;
    110 };
    111 
    112 
    113 class ConstructFrameConstants : public AllStatic {
    114  public:
    115   // FP-relative.
    116   static const int kImplicitReceiverOffset = -5 * kPointerSize;
    117   static const int kConstructorOffset      = kMinInt;
    118   static const int kLengthOffset           = -4 * kPointerSize;
    119   static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
    120 
    121   static const int kFrameSize =
    122       StandardFrameConstants::kFixedFrameSize + 3 * kPointerSize;
    123 };
    124 
    125 
    126 class InternalFrameConstants : public AllStatic {
    127  public:
    128   // FP-relative.
    129   static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
    130 };
    131 
    132 
    133 inline Object* JavaScriptFrame::function_slot_object() const {
    134   const int offset = JavaScriptFrameConstants::kFunctionOffset;
    135   return Memory::Object_at(fp() + offset);
    136 }
    137 
    138 
    139 inline void StackHandler::SetFp(Address slot, Address fp) {
    140   Memory::Address_at(slot) = fp;
    141 }
    142 
    143 
    144 } }  // namespace v8::internal
    145 
    146 #endif  // V8_IA32_FRAMES_IA32_H_
    147