1 /* 2 * Copyright (C) 2004, 2008 Apple Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #ifndef VisiblePosition_h 27 #define VisiblePosition_h 28 29 #include "core/dom/Position.h" 30 #include "core/editing/EditingBoundary.h" 31 #include "core/platform/text/TextDirection.h" 32 33 namespace WebCore { 34 35 // VisiblePosition default affinity is downstream because 36 // the callers do not really care (they just want the 37 // deep position without regard to line position), and this 38 // is cheaper than UPSTREAM 39 #define VP_DEFAULT_AFFINITY DOWNSTREAM 40 41 // Callers who do not know where on the line the position is, 42 // but would like UPSTREAM if at a line break or DOWNSTREAM 43 // otherwise, need a clear way to specify that. The 44 // constructors auto-correct UPSTREAM to DOWNSTREAM if the 45 // position is not at a line break. 46 #define VP_UPSTREAM_IF_POSSIBLE UPSTREAM 47 48 class InlineBox; 49 class Node; 50 51 class VisiblePosition { 52 public: 53 // NOTE: UPSTREAM affinity will be used only if pos is at end of a wrapped line, 54 // otherwise it will be converted to DOWNSTREAM 55 VisiblePosition() : m_affinity(VP_DEFAULT_AFFINITY) { } 56 VisiblePosition(const Position&, EAffinity = VP_DEFAULT_AFFINITY); 57 explicit VisiblePosition(const PositionWithAffinity&); 58 59 void clear() { m_deepPosition.clear(); } 60 61 bool isNull() const { return m_deepPosition.isNull(); } 62 bool isNotNull() const { return m_deepPosition.isNotNull(); } 63 bool isOrphan() const { return m_deepPosition.isOrphan(); } 64 65 Position deepEquivalent() const { return m_deepPosition; } 66 EAffinity affinity() const { ASSERT(m_affinity == UPSTREAM || m_affinity == DOWNSTREAM); return m_affinity; } 67 void setAffinity(EAffinity affinity) { m_affinity = affinity; } 68 69 // FIXME: Change the following functions' parameter from a boolean to StayInEditableContent. 70 71 // next() and previous() will increment/decrement by a character cluster. 72 VisiblePosition next(EditingBoundaryCrossingRule = CanCrossEditingBoundary) const; 73 VisiblePosition previous(EditingBoundaryCrossingRule = CanCrossEditingBoundary) const; 74 VisiblePosition honorEditingBoundaryAtOrBefore(const VisiblePosition&) const; 75 VisiblePosition honorEditingBoundaryAtOrAfter(const VisiblePosition&) const; 76 77 VisiblePosition left(bool stayInEditableContent = false) const; 78 VisiblePosition right(bool stayInEditableContent = false) const; 79 80 UChar32 characterAfter() const; 81 UChar32 characterBefore() const { return previous().characterAfter(); } 82 83 // FIXME: This does not handle [table, 0] correctly. 84 Element* rootEditableElement() const { return m_deepPosition.isNotNull() ? m_deepPosition.deprecatedNode()->rootEditableElement() : 0; } 85 86 void getInlineBoxAndOffset(InlineBox*& inlineBox, int& caretOffset) const 87 { 88 m_deepPosition.getInlineBoxAndOffset(m_affinity, inlineBox, caretOffset); 89 } 90 91 void getInlineBoxAndOffset(TextDirection primaryDirection, InlineBox*& inlineBox, int& caretOffset) const 92 { 93 m_deepPosition.getInlineBoxAndOffset(m_affinity, primaryDirection, inlineBox, caretOffset); 94 } 95 96 // Rect is local to the returned renderer 97 LayoutRect localCaretRect(RenderObject*&) const; 98 // Bounds of (possibly transformed) caret in absolute coords 99 IntRect absoluteCaretBounds() const; 100 // Abs x/y position of the caret ignoring transforms. 101 // FIXME: navigation with transforms should be smarter. 102 int lineDirectionPointForBlockDirectionNavigation() const; 103 104 #ifndef NDEBUG 105 void debugPosition(const char* msg = "") const; 106 void formatForDebugger(char* buffer, unsigned length) const; 107 void showTreeForThis() const; 108 #endif 109 110 private: 111 void init(const Position&, EAffinity); 112 Position canonicalPosition(const Position&); 113 114 Position leftVisuallyDistinctCandidate() const; 115 Position rightVisuallyDistinctCandidate() const; 116 117 Position m_deepPosition; 118 EAffinity m_affinity; 119 }; 120 121 // FIXME: This shouldn't ignore affinity. 122 inline bool operator==(const VisiblePosition& a, const VisiblePosition& b) 123 { 124 return a.deepEquivalent() == b.deepEquivalent(); 125 } 126 127 inline bool operator!=(const VisiblePosition& a, const VisiblePosition& b) 128 { 129 return !(a == b); 130 } 131 132 PassRefPtr<Range> makeRange(const VisiblePosition&, const VisiblePosition&); 133 bool setStart(Range*, const VisiblePosition&); 134 bool setEnd(Range*, const VisiblePosition&); 135 VisiblePosition startVisiblePosition(const Range*, EAffinity); 136 VisiblePosition endVisiblePosition(const Range*, EAffinity); 137 138 Element* enclosingBlockFlowElement(const VisiblePosition&); 139 140 bool isFirstVisiblePositionInNode(const VisiblePosition&, const Node*); 141 bool isLastVisiblePositionInNode(const VisiblePosition&, const Node*); 142 143 } // namespace WebCore 144 145 #ifndef NDEBUG 146 // Outside the WebCore namespace for ease of invocation from gdb. 147 void showTree(const WebCore::VisiblePosition*); 148 void showTree(const WebCore::VisiblePosition&); 149 #endif 150 151 #endif // VisiblePosition_h 152