1 // Copyright 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ 7 8 #include <string> 9 10 #include "base/basictypes.h" 11 #include "cc/base/cc_export.h" 12 #include "cc/debug/layer_tree_debug_state.h" 13 #include "third_party/skia/include/core/SkColor.h" 14 #include "ui/gfx/size.h" 15 16 namespace cc { 17 18 class CC_EXPORT LayerTreeSettings { 19 public: 20 LayerTreeSettings(); 21 ~LayerTreeSettings(); 22 23 bool impl_side_painting; 24 bool allow_antialiasing; 25 bool throttle_frame_production; 26 bool begin_frame_scheduling_enabled; 27 bool using_synchronous_renderer_compositor; 28 bool per_tile_painting_enabled; 29 bool partial_swap_enabled; 30 bool cache_render_pass_contents; 31 bool accelerated_animation_enabled; 32 bool background_color_instead_of_checkerboard; 33 bool show_overdraw_in_tracing; 34 bool can_use_lcd_text; 35 bool should_clear_root_render_pass; 36 bool use_linear_fade_scrollbar_animator; 37 int scrollbar_linear_fade_delay_ms; 38 int scrollbar_linear_fade_length_ms; 39 bool solid_color_scrollbars; 40 SkColor solid_color_scrollbar_color; 41 int solid_color_scrollbar_thickness_dip; 42 bool calculate_top_controls_position; 43 bool use_memory_management; 44 bool timeout_and_draw_when_animation_checkerboards; 45 bool layer_transforms_should_scale_layer_contents; 46 float minimum_contents_scale; 47 float low_res_contents_scale_factor; 48 float top_controls_height; 49 float top_controls_show_threshold; 50 float top_controls_hide_threshold; 51 double refresh_rate; 52 size_t max_partial_texture_updates; 53 size_t num_raster_threads; 54 gfx::Size default_tile_size; 55 gfx::Size max_untiled_layer_size; 56 gfx::Size minimum_occlusion_tracking_size; 57 bool use_pinch_zoom_scrollbars; 58 bool use_pinch_virtual_viewport; 59 size_t max_tiles_for_interest_area; 60 size_t max_unused_resource_memory_percentage; 61 int highp_threshold_min; 62 bool force_direct_layer_drawing; // With Skia GPU backend. 63 bool strict_layer_property_change_checking; 64 bool use_map_image; 65 std::string compositor_name; 66 bool ignore_root_layer_flings; 67 bool always_overscroll; 68 bool touch_hit_testing; 69 70 LayerTreeDebugState initial_debug_state; 71 }; 72 73 } // namespace cc 74 75 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ 76