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  /external/chromium_org/ui/views/bubble/
bubble_border.h 23 // Renders a border, with optional arrow, and a custom dropshadow.
27 // Possible locations for the (optional) arrow.
31 // 3 bit specifies whether the arrow at the center of its residing edge.
39 enum Arrow {
52 NONE = 16, // No arrow. Positioned under the supplied rect.
53 FLOAT = 17, // No arrow. Centered over the supplied rect.
67 // The tip of the arrow points to the middle of the anchor.
69 // The edge nearest to the arrow is lined up with the edge of the anchor.
73 // The way the arrow should be painted.
75 // Fully render the arrow
126 Arrow arrow() const { return arrow_; } function in class:views::BubbleBorder
    [all...]
bubble_delegate.h 35 BubbleDelegateView(View* anchor_view, BubbleBorder::Arrow arrow);
67 BubbleBorder::Arrow arrow() const { return arrow_; } function in class:views::BubbleDelegateView
68 void set_arrow(BubbleBorder::Arrow arrow) { arrow_ = arrow; }
103 // Get the arrow's anchor rect in screen space.
117 // Sets the bubble arrow paint type.
181 // The arrow's location on the bubble
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  /external/chromium_org/ash/
popup_message.h 34 // arrow offset in pixels from the border.
36 // Here is the layout (arrow given as TOP_LEFT):
53 views::BubbleBorder::Arrow arrow,
76 views::BubbleBorder::Arrow arrow_orientation_;
popup_message.cc 31 // with the shelf. The offset includes the arrow size in pixels as well as
50 views::BubbleBorder::Arrow arrow_orientation,
71 views::BubbleBorder::Arrow arrow,
74 : views::BubbleDelegateView(anchor, arrow),
149 // Change the arrow offset if needed.
153 // set the arrow offset before the creation, we need to set the offset,
156 GetBubbleFrameView()->bubble_border()->set_arrow(arrow);
187 views::BubbleBorder::Arrow arrow,
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  /external/chromium_org/base/memory/
weak_ptr_unittest.cc 49 struct Arrow {
67 void CreateArrowFromTarget(Arrow** arrow, Target* target) {
72 arrow, target, &completion));
76 void CreateArrowFromArrow(Arrow** arrow, const Arrow* other) {
81 arrow, other, &completion));
93 void CopyAndAssignArrow(Arrow* object) {
102 void CopyAndAssignArrowBase(Arrow* object)
322 Arrow* arrow; local
331 Arrow arrow; local
347 Arrow* arrow; local
375 Arrow arrow; local
403 Arrow arrow; local
423 Arrow arrow; local
442 Arrow arrow; local
454 Arrow *arrow = new Arrow(); local
468 Arrow *arrow = new Arrow(); local
482 Arrow* arrow = new Arrow(); local
504 Arrow arrow; local
531 Arrow arrow; local
549 Arrow arrow; local
574 Arrow arrow; local
592 Arrow arrow; local
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  /external/chromium_org/ui/views/controls/menu/
menu_scroll_view_container.h 30 // Offsets the Arrow from the default location.
50 BubbleBorder::Arrow BubbleBorderTypeFromAnchor(
66 BubbleBorder::Arrow arrow_;
  /external/chromium_org/chrome/browser/ui/views/
global_error_bubble_view.h 21 views::BubbleBorder::Arrow arrow,
avatar_menu_bubble_view.h 52 views::BubbleBorder::Arrow arrow,
91 views::BubbleBorder::Arrow arrow,
profile_chooser_view.h 39 views::BubbleBorder::Arrow arrow,
62 views::BubbleBorder::Arrow arrow,
content_setting_bubble_contents.h 59 views::BubbleBorder::Arrow arrow);
  /external/chromium_org/chrome/browser/ui/views/extensions/
extension_popup.h 40 // The positioning of the pop-up is determined by |arrow| according to the
42 // value of |arrow| remains fixed during popup resizes. If |arrow| is
49 views::BubbleBorder::Arrow arrow,
78 views::BubbleBorder::Arrow arrow,
extension_popup.cc 67 views::BubbleBorder::Arrow arrow,
69 : BubbleDelegateView(anchor_view, arrow),
168 views::BubbleBorder::Arrow arrow,
173 ExtensionPopup* popup = new ExtensionPopup(host, anchor_view, arrow,
  /external/chromium_org/ui/app_list/views/
app_list_view.h 40 views::BubbleBorder::Arrow arrow,
43 void SetBubbleArrow(views::BubbleBorder::Arrow arrow);
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
VehicleControl.java 23 import com.jme3.scene.debug.Arrow;
211 Arrow locArrow = (Arrow) locGeom.getMesh();
213 Arrow axleArrow = (Arrow) axleGeom.getMesh();
215 Arrow wheelArrow = (Arrow) wheelGeom.getMesh();
217 Arrow dirArrow = (Arrow) dirGeom.getMesh();
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
Arrow.java 42 * The <code>Arrow</code> debug shape represents an arrow.
43 * An arrow is simply a line going from the original toward an extent
48 public class Arrow extends Mesh {
65 public Arrow() {
69 * Creates an arrow mesh with the given extent.
70 * The arrow will start at the origin (0,0,0) and finish
73 * @param extent Extent of the arrow from origin
75 public Arrow(Vector3f extent) {
110 * Sets the arrow's extent
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  /external/jmonkeyengine/engine/src/test/jme3test/model/shape/
TestDebugShapes.java 41 import com.jme3.scene.debug.Arrow;
64 Arrow arrow = new Arrow(dir); local
65 arrow.setLineWidth(4); // make arrow thicker
66 putShape(arrow, color).setLocalTranslation(pos);
  /external/chromium_org/ash/shell/
bubble.cc 18 views::BubbleBorder::Arrow arrow; member in struct:ash::shell::BubbleConfig
24 : BubbleDelegateView(config.anchor_view, config.arrow),
41 config.arrow = views::BubbleBorder::TOP_LEFT;
  /external/chromium_org/ui/views/examples/
bubble_example.cc 21 BubbleBorder::Arrow arrows[] = {
29 string16 GetArrowName(BubbleBorder::Arrow arrow) {
30 switch (arrow) {
51 ExampleBubble(View* anchor, BubbleBorder::Arrow arrow)
52 : BubbleDelegateView(anchor, arrow) {}
57 AddChildView(new Label(GetArrowName(arrow())));
72 "[Alt] for set_arrow(FLOAT), or [Shift] to reverse the arrow iteration.");
94 BubbleBorder::Arrow arrow = arrows[arrow_index] local
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  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsVehicle.java 45 import com.jme3.scene.debug.Arrow;
523 Arrow locArrow = new Arrow(location);
524 Arrow axleArrow = new Arrow(axle.normalizeLocal().multLocal(0.3f));
525 Arrow wheelArrow = new Arrow(direction.normalizeLocal().multLocal(radius));
526 Arrow dirArrow = new Arrow(direction.normalizeLocal().multLocal(restLength));
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsVehicle.java 47 import com.jme3.scene.debug.Arrow;
506 Arrow locArrow = new Arrow(location);
507 Arrow axleArrow = new Arrow(axle.normalizeLocal().multLocal(0.3f));
508 Arrow wheelArrow = new Arrow(direction.normalizeLocal().multLocal(radius));
509 Arrow dirArrow = new Arrow(direction.normalizeLocal().multLocal(restLength));
  /external/jmonkeyengine/engine/src/test/jme3test/collision/
TestMousePick.java 47 import com.jme3.scene.debug.Arrow;
130 Arrow arrow = new Arrow(Vector3f.UNIT_Z.mult(2f)); local
131 arrow.setLineWidth(3);
134 mark = new Geometry("BOOM!", arrow);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/
PhysicsCollisionObject.java 44 import com.jme3.scene.debug.Arrow;
59 protected Arrow debugArrow;
195 debugArrow = new Arrow(Vector3f.UNIT_XYZ);
215 debugArrow = new Arrow(Vector3f.UNIT_XYZ);
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/
PhysicsCollisionObject.java 44 import com.jme3.scene.debug.Arrow;
56 protected Arrow debugArrow;
175 debugArrow = new Arrow(Vector3f.UNIT_XYZ);
195 debugArrow = new Arrow(Vector3f.UNIT_XYZ);
  /development/tools/axl/
chewie.py 159 # send arrow
160 arrow = pylab.Arrow(send, y, sent - send, 0)
161 arrow.set_facecolor("g")
163 ax.add_patch(arrow)
164 # read arrow
165 arrow = pylab.Arrow(reading, y, read - reading, 0)
166 arrow.set_facecolor("r")
168 ax.add_patch(arrow)
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  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTestAdvanced.java 56 import com.jme3.scene.debug.Arrow;
285 Geometry arrowX = new Geometry("arrowX", new Arrow(new Vector3f(arrowSize, 0, 0)));
287 Geometry arrowY = new Geometry("arrowY", new Arrow(new Vector3f(0, arrowSize, 0)));
289 Geometry arrowZ = new Geometry("arrowZ", new Arrow(new Vector3f(0, 0, arrowSize)));

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