/external/chromium_org/ui/views/bubble/ |
bubble_border.h | 23 // Renders a border, with optional arrow, and a custom dropshadow. 27 // Possible locations for the (optional) arrow. 31 // 3 bit specifies whether the arrow at the center of its residing edge. 39 enum Arrow { 52 NONE = 16, // No arrow. Positioned under the supplied rect. 53 FLOAT = 17, // No arrow. Centered over the supplied rect. 67 // The tip of the arrow points to the middle of the anchor. 69 // The edge nearest to the arrow is lined up with the edge of the anchor. 73 // The way the arrow should be painted. 75 // Fully render the arrow 126 Arrow arrow() const { return arrow_; } function in class:views::BubbleBorder [all...] |
bubble_delegate.h | 35 BubbleDelegateView(View* anchor_view, BubbleBorder::Arrow arrow); 67 BubbleBorder::Arrow arrow() const { return arrow_; } function in class:views::BubbleDelegateView 68 void set_arrow(BubbleBorder::Arrow arrow) { arrow_ = arrow; } 103 // Get the arrow's anchor rect in screen space. 117 // Sets the bubble arrow paint type. 181 // The arrow's location on the bubble [all...] |
/external/chromium_org/ash/ |
popup_message.h | 34 // arrow offset in pixels from the border. 36 // Here is the layout (arrow given as TOP_LEFT): 53 views::BubbleBorder::Arrow arrow, 76 views::BubbleBorder::Arrow arrow_orientation_;
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popup_message.cc | 31 // with the shelf. The offset includes the arrow size in pixels as well as 50 views::BubbleBorder::Arrow arrow_orientation, 71 views::BubbleBorder::Arrow arrow, 74 : views::BubbleDelegateView(anchor, arrow), 149 // Change the arrow offset if needed. 153 // set the arrow offset before the creation, we need to set the offset, 156 GetBubbleFrameView()->bubble_border()->set_arrow(arrow); 187 views::BubbleBorder::Arrow arrow, [all...] |
/external/chromium_org/base/memory/ |
weak_ptr_unittest.cc | 49 struct Arrow { 67 void CreateArrowFromTarget(Arrow** arrow, Target* target) { 72 arrow, target, &completion)); 76 void CreateArrowFromArrow(Arrow** arrow, const Arrow* other) { 81 arrow, other, &completion)); 93 void CopyAndAssignArrow(Arrow* object) { 102 void CopyAndAssignArrowBase(Arrow* object) 322 Arrow* arrow; local 331 Arrow arrow; local 347 Arrow* arrow; local 375 Arrow arrow; local 403 Arrow arrow; local 423 Arrow arrow; local 442 Arrow arrow; local 454 Arrow *arrow = new Arrow(); local 468 Arrow *arrow = new Arrow(); local 482 Arrow* arrow = new Arrow(); local 504 Arrow arrow; local 531 Arrow arrow; local 549 Arrow arrow; local 574 Arrow arrow; local 592 Arrow arrow; local [all...] |
/external/chromium_org/ui/views/controls/menu/ |
menu_scroll_view_container.h | 30 // Offsets the Arrow from the default location. 50 BubbleBorder::Arrow BubbleBorderTypeFromAnchor( 66 BubbleBorder::Arrow arrow_;
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/external/chromium_org/chrome/browser/ui/views/ |
global_error_bubble_view.h | 21 views::BubbleBorder::Arrow arrow,
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avatar_menu_bubble_view.h | 52 views::BubbleBorder::Arrow arrow, 91 views::BubbleBorder::Arrow arrow,
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profile_chooser_view.h | 39 views::BubbleBorder::Arrow arrow, 62 views::BubbleBorder::Arrow arrow,
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content_setting_bubble_contents.h | 59 views::BubbleBorder::Arrow arrow);
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/external/chromium_org/chrome/browser/ui/views/extensions/ |
extension_popup.h | 40 // The positioning of the pop-up is determined by |arrow| according to the 42 // value of |arrow| remains fixed during popup resizes. If |arrow| is 49 views::BubbleBorder::Arrow arrow, 78 views::BubbleBorder::Arrow arrow,
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extension_popup.cc | 67 views::BubbleBorder::Arrow arrow, 69 : BubbleDelegateView(anchor_view, arrow), 168 views::BubbleBorder::Arrow arrow, 173 ExtensionPopup* popup = new ExtensionPopup(host, anchor_view, arrow,
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/external/chromium_org/ui/app_list/views/ |
app_list_view.h | 40 views::BubbleBorder::Arrow arrow, 43 void SetBubbleArrow(views::BubbleBorder::Arrow arrow);
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
VehicleControl.java | 23 import com.jme3.scene.debug.Arrow; 211 Arrow locArrow = (Arrow) locGeom.getMesh(); 213 Arrow axleArrow = (Arrow) axleGeom.getMesh(); 215 Arrow wheelArrow = (Arrow) wheelGeom.getMesh(); 217 Arrow dirArrow = (Arrow) dirGeom.getMesh();
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
Arrow.java | 42 * The <code>Arrow</code> debug shape represents an arrow. 43 * An arrow is simply a line going from the original toward an extent 48 public class Arrow extends Mesh { 65 public Arrow() { 69 * Creates an arrow mesh with the given extent. 70 * The arrow will start at the origin (0,0,0) and finish 73 * @param extent Extent of the arrow from origin 75 public Arrow(Vector3f extent) { 110 * Sets the arrow's extent [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/model/shape/ |
TestDebugShapes.java | 41 import com.jme3.scene.debug.Arrow; 64 Arrow arrow = new Arrow(dir); local 65 arrow.setLineWidth(4); // make arrow thicker 66 putShape(arrow, color).setLocalTranslation(pos);
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/external/chromium_org/ash/shell/ |
bubble.cc | 18 views::BubbleBorder::Arrow arrow; member in struct:ash::shell::BubbleConfig 24 : BubbleDelegateView(config.anchor_view, config.arrow), 41 config.arrow = views::BubbleBorder::TOP_LEFT;
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/external/chromium_org/ui/views/examples/ |
bubble_example.cc | 21 BubbleBorder::Arrow arrows[] = { 29 string16 GetArrowName(BubbleBorder::Arrow arrow) { 30 switch (arrow) { 51 ExampleBubble(View* anchor, BubbleBorder::Arrow arrow) 52 : BubbleDelegateView(anchor, arrow) {} 57 AddChildView(new Label(GetArrowName(arrow()))); 72 "[Alt] for set_arrow(FLOAT), or [Shift] to reverse the arrow iteration."); 94 BubbleBorder::Arrow arrow = arrows[arrow_index] local [all...] |
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
PhysicsVehicle.java | 45 import com.jme3.scene.debug.Arrow; 523 Arrow locArrow = new Arrow(location); 524 Arrow axleArrow = new Arrow(axle.normalizeLocal().multLocal(0.3f)); 525 Arrow wheelArrow = new Arrow(direction.normalizeLocal().multLocal(radius)); 526 Arrow dirArrow = new Arrow(direction.normalizeLocal().multLocal(restLength));
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/ |
PhysicsVehicle.java | 47 import com.jme3.scene.debug.Arrow; 506 Arrow locArrow = new Arrow(location); 507 Arrow axleArrow = new Arrow(axle.normalizeLocal().multLocal(0.3f)); 508 Arrow wheelArrow = new Arrow(direction.normalizeLocal().multLocal(radius)); 509 Arrow dirArrow = new Arrow(direction.normalizeLocal().multLocal(restLength));
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/external/jmonkeyengine/engine/src/test/jme3test/collision/ |
TestMousePick.java | 47 import com.jme3.scene.debug.Arrow; 130 Arrow arrow = new Arrow(Vector3f.UNIT_Z.mult(2f)); local 131 arrow.setLineWidth(3); 134 mark = new Geometry("BOOM!", arrow);
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/ |
PhysicsCollisionObject.java | 44 import com.jme3.scene.debug.Arrow; 59 protected Arrow debugArrow; 195 debugArrow = new Arrow(Vector3f.UNIT_XYZ); 215 debugArrow = new Arrow(Vector3f.UNIT_XYZ);
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/ |
PhysicsCollisionObject.java | 44 import com.jme3.scene.debug.Arrow; 56 protected Arrow debugArrow; 175 debugArrow = new Arrow(Vector3f.UNIT_XYZ); 195 debugArrow = new Arrow(Vector3f.UNIT_XYZ);
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/development/tools/axl/ |
chewie.py | 159 # send arrow 160 arrow = pylab.Arrow(send, y, sent - send, 0) 161 arrow.set_facecolor("g") 163 ax.add_patch(arrow) 164 # read arrow 165 arrow = pylab.Arrow(reading, y, read - reading, 0) 166 arrow.set_facecolor("r") 168 ax.add_patch(arrow) [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainTestAdvanced.java | 56 import com.jme3.scene.debug.Arrow; 285 Geometry arrowX = new Geometry("arrowX", new Arrow(new Vector3f(arrowSize, 0, 0))); 287 Geometry arrowY = new Geometry("arrowY", new Arrow(new Vector3f(0, arrowSize, 0))); 289 Geometry arrowZ = new Geometry("arrowZ", new Arrow(new Vector3f(0, 0, arrowSize)));
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