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    Searched refs:ConvertTextureInternalFormat (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
TextureStorage9.cpp 121 : TextureStorage9(renderer, GetTextureUsage(Renderer9::makeRenderer9(renderer)->ConvertTextureInternalFormat(internalformat), usage, forceRenderable))
132 mRenderer->ConvertTextureInternalFormat(internalformat), getPool(), &mTexture, NULL);
218 : TextureStorage9(renderer, GetTextureUsage(Renderer9::makeRenderer9(renderer)->ConvertTextureInternalFormat(internalformat), usage, forceRenderable))
234 mRenderer->ConvertTextureInternalFormat(internalformat), getPool(), &mTexture, NULL);
RenderTarget11.cpp 160 mInternalFormat = d3d11_gl::ConvertTextureInternalFormat(desc.Format);
161 mActualFormat = d3d11_gl::ConvertTextureInternalFormat(desc.Format);
187 mInternalFormat = d3d11_gl::ConvertTextureInternalFormat(desc.Format);
188 mActualFormat = d3d11_gl::ConvertTextureInternalFormat(desc.Format);
293 mActualFormat = d3d11_gl::ConvertTextureInternalFormat(requestedFormat);
renderer11_utils.h 44 GLenum ConvertTextureInternalFormat(DXGI_FORMAT format);
Renderer9.h 151 D3DFORMAT ConvertTextureInternalFormat(GLint internalformat);
renderer11_utils.cpp 260 GLenum ConvertTextureInternalFormat(DXGI_FORMAT format)
Image11.cpp 140 mActualFormat = d3d11_gl::ConvertTextureInternalFormat(mDXGIFormat);
Image9.cpp 157 mD3DFormat = mRenderer->ConvertTextureInternalFormat(internalformat);
Renderer9.cpp     [all...]

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