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Searched
refs:DEPRESS
(Results
1 - 3
of
3
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
CollisionParameters.java
32
public final static int
DEPRESS
= 5; // A hit indicating that the attacker is pressing into the victim.
ButtonAnimationComponent.java
53
parentObject.lastReceivedHitType == CollisionParameters.HitType.
DEPRESS
) {
GameObjectFactory.java
725
pressCollisionVolume.setHitType(HitType.
DEPRESS
);
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