/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Common/ |
esUtil_win.h | 45 GLboolean WinCreate ( ESContext *esContext, LPCTSTR title ); 52 void WinLoop ( ESContext *esContext );
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esUtil.c | 149 void ESUTIL_API esInitContext ( ESContext *esContext ) 151 if ( esContext != NULL ) 153 memset( esContext, 0, sizeof( ESContext) ); 170 GLboolean ESUTIL_API esCreateWindow ( ESContext *esContext, LPCTSTR title, GLint width, GLint height, GLuint flags ) 189 if ( esContext == NULL ) 194 esContext->width = width; 195 esContext->height = height [all...] |
esUtil.h | 90 } ESContext; 119 /// \param esContext Application context 121 void ESUTIL_API esInitContext ( ESContext *esContext ); 125 /// \param esContext Application context 137 GLboolean ESUTIL_API esCreateWindow ( ESContext *esContext, LPCTSTR title, GLint width, GLint height, GLuint flags ); 141 /// \param esContext Application context 143 void ESUTIL_API esMainLoop ( ESContext *esContext ); [all...] |
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Common/Win32/ |
esUtil_win32.c | 45 ESContext *esContext = (ESContext*)(LONG_PTR) GetWindowLongPtr ( hWnd, GWL_USERDATA ); 46 if ( esContext ) { 47 esContext->width = LOWORD( lParam ); 48 esContext->height = HIWORD( lParam ); 49 InvalidateRect( esContext->hWnd, NULL, FALSE ); 55 ESContext *esContext = (ESContext*)(LONG_PTR) GetWindowLongPtr ( hWnd, GWL_USERDATA ) [all...] |
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_VertexShader/ |
Simple_VertexShader.c | 45 int Init ( ESContext *esContext ) 47 UserData *userData = esContext->userData; 87 void Update ( ESContext *esContext, float deltaTime ) 89 UserData *userData = (UserData*) esContext->userData; 100 aspect = (GLfloat) esContext->width / (GLfloat) esContext->height; 123 void Draw ( ESContext *esContext ) [all...] |
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_Texture2D/ |
Simple_Texture2D.c | 78 int Init ( ESContext *esContext ) 80 UserData *userData = esContext->userData; 120 void Draw ( ESContext *esContext ) 122 UserData *userData = esContext->userData; 135 glViewport ( 0, 0, esContext->width, esContext->height ); 162 eglSwapBuffers ( esContext->eglDisplay, esContext->eglSurface ) [all...] |
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/PostSubBuffer/ |
PostSubBuffer.c | 50 int Init ( ESContext *esContext ) 52 UserData *userData = esContext->userData; 87 eglSwapBuffers ( esContext->eglDisplay, esContext->eglSurface ); 97 void Update ( ESContext *esContext, float deltaTime ) 99 UserData *userData = (UserData*) esContext->userData; 110 aspect = (GLfloat) esContext->width / (GLfloat) esContext->height [all...] |
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Hello_Triangle/ |
Hello_Triangle.c | 78 int Init ( ESContext *esContext ) 80 UserData *userData = esContext->userData; 152 void Draw ( ESContext *esContext ) 154 UserData *userData = esContext->userData; 160 glViewport ( 0, 0, esContext->width, esContext->height ); 174 eglSwapBuffers ( esContext->eglDisplay, esContext->eglSurface ) [all...] |
/external/chromium_org/third_party/angle_dx11/samples/angle/Simple_Instancing/ |
Simple_Instancing.c | 88 int Init ( ESContext *esContext ) 93 UserData *userData = esContext->userData; 142 void Draw ( ESContext *esContext ) 144 UserData *userData = (UserData*) esContext->userData; 159 glViewport ( 0, 0, esContext->width, esContext->height ); 194 eglSwapBuffers ( esContext->eglDisplay, esContext->eglSurface ) [all...] |
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/MultiTexture/ |
MultiTexture.c | 74 int Init ( ESContext *esContext ) 76 UserData *userData = esContext->userData; 127 void Draw ( ESContext *esContext ) 129 UserData *userData = esContext->userData; 142 glViewport ( 0, 0, esContext->width, esContext->height ); 176 eglSwapBuffers ( esContext->eglDisplay, esContext->eglSurface ) [all...] |
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_TextureCubemap/ |
Simple_TextureCubemap.c | 106 int Init ( ESContext *esContext ) 108 UserData *userData = esContext->userData; 153 void Draw ( ESContext *esContext ) 155 UserData *userData = esContext->userData; 158 glViewport ( 0, 0, esContext->width, esContext->height ); 190 eglSwapBuffers ( esContext->eglDisplay, esContext->eglSurface ) [all...] |
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Stencil_Test/ |
Stencil_Test.c | 35 int Init ( ESContext *esContext ) 37 UserData *userData = esContext->userData; 82 void Draw ( ESContext *esContext ) 86 UserData *userData = esContext->userData; 137 glViewport ( 0, 0, esContext->width, esContext->height ); 239 eglSwapBuffers ( esContext->eglDisplay, esContext->eglSurface ) [all...] |
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/TextureWrap/ |
TextureWrap.c | 113 int Init ( ESContext *esContext ) 115 UserData *userData = esContext->userData; 160 void Draw ( ESContext *esContext ) 162 UserData *userData = esContext->userData; 175 glViewport ( 0, 0, esContext->width, esContext->height ); 218 eglSwapBuffers ( esContext->eglDisplay, esContext->eglSurface ) [all...] |
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/ParticleSystem/ |
ParticleSystem.c | 84 int Init ( ESContext *esContext ) 86 UserData *userData = esContext->userData; 177 void Update ( ESContext *esContext, float deltaTime ) 179 UserData *userData = esContext->userData; 213 void Draw ( ESContext *esContext ) 215 UserData *userData = esContext->userData; 218 glViewport ( 0, 0, esContext->width, esContext->height ) [all...] |
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/MipMap2D/ |
MipMap2D.c | 213 int Init ( ESContext *esContext ) 215 UserData *userData = esContext->userData; 260 void Draw ( ESContext *esContext ) 262 UserData *userData = esContext->userData; 275 glViewport ( 0, 0, esContext->width, esContext->height ); 310 eglSwapBuffers ( esContext->eglDisplay, esContext->eglSurface ) [all...] |
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/MultipleRenderTargets/ |
MultipleRenderTargets.c | 90 int Init ( ESContext *esContext ) 92 UserData *userData = (UserData*)esContext->userData; 165 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, esContext->width, esContext->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); 181 void Draw ( ESContext *esContext ) 183 UserData *userData = (UserData*)esContext->userData; 202 glViewport ( 0, 0, esContext->width, esContext->height ) [all...] |