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    Searched refs:GL_SHADER_BINARY_FORMATS (Results 1 - 25 of 76) sorted by null

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  /external/chromium_org/third_party/mesa/src/src/mesa/main/
glheader.h 129 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /external/mesa3d/src/mesa/main/
glheader.h 129 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /external/chromium_org/gpu/command_buffer/common/
gles2_cmd_utils_unittest.cc 76 EXPECT_EQ(0, util_.GLGetNumValuesReturned(GL_SHADER_BINARY_FORMATS));
85 EXPECT_EQ(2, util_.GLGetNumValuesReturned(GL_SHADER_BINARY_FORMATS));
gles2_cmd_utils.cc 155 case GL_SHADER_BINARY_FORMATS:
gles2_cmd_utils_implementation_autogen.h 54 { 0x8DF8, "GL_SHADER_BINARY_FORMATS", },
    [all...]
  /external/chromium_org/ui/gl/
gl_bindings.h 53 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES20Header.java-if 285 public static final int GL_SHADER_BINARY_FORMATS = 0x8DF8;
common.cpp 159 case GL_SHADER_BINARY_FORMATS:
  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_validation_implementation_autogen.h 165 GL_SHADER_BINARY_FORMATS,
  /frameworks/base/core/jni/
android_opengl_GLES10Ext.cpp 181 case GL_SHADER_BINARY_FORMATS:
  /device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp 229 case GL_SHADER_BINARY_FORMATS:
276 case GL_SHADER_BINARY_FORMATS:
324 case GL_SHADER_BINARY_FORMATS:
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 415 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /external/chromium_org/third_party/angle_dx11/include/GLES2/
gl2.h 415 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /external/chromium_org/third_party/khronos/GLES2/
gl2.h 416 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /external/chromium_org/third_party/mesa/src/include/GLES2/
gl2.h 415 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /external/mesa3d/include/GLES2/
gl2.h 415 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 285 public static final int GL_SHADER_BINARY_FORMATS = 0x8DF8;
    [all...]
  /frameworks/native/opengl/include/GLES2/
gl2.h 415 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 414 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 414 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 414 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 414 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 414 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 414 #define GL_SHADER_BINARY_FORMATS 0x8DF8
  /prebuilts/ndk/6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 414 #define GL_SHADER_BINARY_FORMATS 0x8DF8

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