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    Searched refs:IncludeItems (Results 1 - 4 of 4) sorted by null

  /external/lzma/CPP/Common/
Wildcard.cpp 217 IncludeItems.Add(item);
254 for (int i = 0; i < IncludeItems.Size(); i++)
256 const CItem &item = IncludeItems[i];
265 if (IncludeItems.Size() > 0)
275 const CObjectVector<CItem> &items = include ? IncludeItems : ExcludeItems;
Wildcard.h 39 CObjectVector<CItem> IncludeItems;
  /external/lzma/CPP/7zip/UI/Common/
EnumDirItems.cpp 195 for (i = 0; i < curNode.IncludeItems.Size(); i++)
197 const NWildcard::CItem &item = curNode.IncludeItems[i];
204 if (i == curNode.IncludeItems.Size())
209 for (i = 0; i < curNode.IncludeItems.Size(); i++)
211 const NWildcard::CItem &item = curNode.IncludeItems[i];
ArchiveCommandLine.cpp 441 ConvertToLongNames(prefix, node.IncludeItems);
455 nextNode1.IncludeItems += nextNode2.IncludeItems;

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