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    Searched refs:P023 (Results 1 - 9 of 9) sorted by null

  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
shark.c 124 static float P023[3] = {150.00, 0.00, 3000.00};
449 glVertex3fv(P023);
495 glVertex3fv(P023);
503 glVertex3fv(P023);
564 glVertex3fv(P023);
582 glVertex3fv(P023);
1182 P023[0] = iP023[0] + seg1;
1226 P023[1] = iP023[1] + segup;
    [all...]
dolphin.c 162 static float P023[3] = {-97.88, 40.44, 2567.15};
528 glVertex3fv(P023);
540 glVertex3fv(P023);
611 glVertex3fv(P023);
635 glVertex3fv(P023);
    [all...]
whale.c 203 static float P023[3] = {-97.88, 285.04, 1783.04};
566 glVertex3fv(P023);
578 glVertex3fv(P023);
649 glVertex3fv(P023);
673 glVertex3fv(P023);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
shark.c 124 static float P023[3] = {150.00, 0.00, 3000.00};
449 glVertex3fv(P023);
495 glVertex3fv(P023);
503 glVertex3fv(P023);
564 glVertex3fv(P023);
582 glVertex3fv(P023);
1182 P023[0] = iP023[0] + seg1;
1226 P023[1] = iP023[1] + segup;
    [all...]
dolphin.c 162 static float P023[3] = {-97.88, 40.44, 2567.15};
528 glVertex3fv(P023);
540 glVertex3fv(P023);
611 glVertex3fv(P023);
635 glVertex3fv(P023);
    [all...]
whale.c 203 static float P023[3] = {-97.88, 285.04, 1783.04};
566 glVertex3fv(P023);
578 glVertex3fv(P023);
649 glVertex3fv(P023);
673 glVertex3fv(P023);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
shark.c 124 static float P023[3] = {150.00, 0.00, 3000.00};
449 glVertex3fv(P023);
495 glVertex3fv(P023);
503 glVertex3fv(P023);
564 glVertex3fv(P023);
582 glVertex3fv(P023);
1182 P023[0] = iP023[0] + seg1;
1226 P023[1] = iP023[1] + segup;
    [all...]
dolphin.c 162 static float P023[3] = {-97.88, 40.44, 2567.15};
528 glVertex3fv(P023);
540 glVertex3fv(P023);
611 glVertex3fv(P023);
635 glVertex3fv(P023);
    [all...]
whale.c 203 static float P023[3] = {-97.88, 285.04, 1783.04};
566 glVertex3fv(P023);
578 glVertex3fv(P023);
649 glVertex3fv(P023);
673 glVertex3fv(P023);
    [all...]

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