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    Searched refs:P041 (Results 1 - 9 of 9) sorted by null

  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
shark.c 142 static float P041[3] = {27.81, -285.32, 4000.00};
578 glVertex3fv(P041);
606 glVertex3fv(P041);
669 glVertex3fv(P041);
677 glVertex3fv(P041);
1200 P041[0] = iP041[0] + seg2;
1244 P041[1] = iP041[1] + segup * 5.0;
    [all...]
dolphin.c 180 static float P041[3] = {-473.36, -470.74, 4444.78};
867 glVertex3fv(P041);
899 glVertex3fv(P041);
934 glVertex3fv(P041);
942 glVertex3fv(P041);
968 glVertex3fv(P041);
    [all...]
whale.c 221 static float P041[3] = {-574.66, -231.83, 4424.57};
889 glVertex3fv(P041);
921 glVertex3fv(P041);
956 glVertex3fv(P041);
964 glVertex3fv(P041);
990 glVertex3fv(P041);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
shark.c 142 static float P041[3] = {27.81, -285.32, 4000.00};
578 glVertex3fv(P041);
606 glVertex3fv(P041);
669 glVertex3fv(P041);
677 glVertex3fv(P041);
1200 P041[0] = iP041[0] + seg2;
1244 P041[1] = iP041[1] + segup * 5.0;
    [all...]
dolphin.c 180 static float P041[3] = {-473.36, -470.74, 4444.78};
867 glVertex3fv(P041);
899 glVertex3fv(P041);
934 glVertex3fv(P041);
942 glVertex3fv(P041);
968 glVertex3fv(P041);
    [all...]
whale.c 221 static float P041[3] = {-574.66, -231.83, 4424.57};
889 glVertex3fv(P041);
921 glVertex3fv(P041);
956 glVertex3fv(P041);
964 glVertex3fv(P041);
990 glVertex3fv(P041);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
shark.c 142 static float P041[3] = {27.81, -285.32, 4000.00};
578 glVertex3fv(P041);
606 glVertex3fv(P041);
669 glVertex3fv(P041);
677 glVertex3fv(P041);
1200 P041[0] = iP041[0] + seg2;
1244 P041[1] = iP041[1] + segup * 5.0;
    [all...]
dolphin.c 180 static float P041[3] = {-473.36, -470.74, 4444.78};
867 glVertex3fv(P041);
899 glVertex3fv(P041);
934 glVertex3fv(P041);
942 glVertex3fv(P041);
968 glVertex3fv(P041);
    [all...]
whale.c 221 static float P041[3] = {-574.66, -231.83, 4424.57};
889 glVertex3fv(P041);
921 glVertex3fv(P041);
956 glVertex3fv(P041);
964 glVertex3fv(P041);
990 glVertex3fv(P041);
    [all...]

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