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  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
shark.c 146 static float P045[3] = {9.27, 95.11, 5000.00};
711 glVertex3fv(P045);
723 glVertex3fv(P045);
783 glVertex3fv(P045);
801 glVertex3fv(P045);
816 glVertex3fv(P045);
1204 P045[0] = iP045[0] + seg3;
1248 P045[1] = iP045[1] + segup * 12.0;
    [all...]
dolphin.c 184 static float P045[3] = {834.01, 363.09, 6360.63};
962 glVertex3fv(P045);
1002 glVertex3fv(P045);
1010 glVertex3fv(P045);
    [all...]
whale.c 225 static float P045[3] = {834.01, 363.09, 5943.46};
984 glVertex3fv(P045);
1024 glVertex3fv(P045);
1032 glVertex3fv(P045);
1079 glVertex3fv(P045);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
shark.c 146 static float P045[3] = {9.27, 95.11, 5000.00};
711 glVertex3fv(P045);
723 glVertex3fv(P045);
783 glVertex3fv(P045);
801 glVertex3fv(P045);
816 glVertex3fv(P045);
1204 P045[0] = iP045[0] + seg3;
1248 P045[1] = iP045[1] + segup * 12.0;
    [all...]
dolphin.c 184 static float P045[3] = {834.01, 363.09, 6360.63};
962 glVertex3fv(P045);
1002 glVertex3fv(P045);
1010 glVertex3fv(P045);
    [all...]
whale.c 225 static float P045[3] = {834.01, 363.09, 5943.46};
984 glVertex3fv(P045);
1024 glVertex3fv(P045);
1032 glVertex3fv(P045);
1079 glVertex3fv(P045);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
shark.c 146 static float P045[3] = {9.27, 95.11, 5000.00};
711 glVertex3fv(P045);
723 glVertex3fv(P045);
783 glVertex3fv(P045);
801 glVertex3fv(P045);
816 glVertex3fv(P045);
1204 P045[0] = iP045[0] + seg3;
1248 P045[1] = iP045[1] + segup * 12.0;
    [all...]
dolphin.c 184 static float P045[3] = {834.01, 363.09, 6360.63};
962 glVertex3fv(P045);
1002 glVertex3fv(P045);
1010 glVertex3fv(P045);
    [all...]
whale.c 225 static float P045[3] = {834.01, 363.09, 5943.46};
984 glVertex3fv(P045);
1024 glVertex3fv(P045);
1032 glVertex3fv(P045);
1079 glVertex3fv(P045);
    [all...]

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