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    Searched refs:PathCoordinateMode (Results 1 - 14 of 14) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGPathConsumer.h 33 enum PathCoordinateMode {
52 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) = 0;
53 virtual void lineTo(const FloatPoint&, PathCoordinateMode) = 0;
54 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) = 0;
58 virtual void lineToHorizontal(float, PathCoordinateMode) = 0;
59 virtual void lineToVertical(float, PathCoordinateMode) = 0;
60 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) = 0;
61 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) = 0;
62 virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) = 0;
63 virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode) = 0
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SVGPathStringBuilder.h 39 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode);
40 virtual void lineTo(const FloatPoint&, PathCoordinateMode);
41 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode);
45 virtual void lineToHorizontal(float, PathCoordinateMode);
46 virtual void lineToVertical(float, PathCoordinateMode);
47 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode);
48 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode);
49 virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode);
50 virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode);
SVGPathBuilder.h 46 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode);
47 virtual void lineTo(const FloatPoint&, PathCoordinateMode);
48 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode);
52 virtual void lineToHorizontal(float, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
53 virtual void lineToVertical(float, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
54 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
55 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
56 virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
57 virtual void arcTo(float, float, float, bool, bool, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
SVGPathSegListBuilder.h 54 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode);
55 virtual void lineTo(const FloatPoint&, PathCoordinateMode);
56 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode);
60 virtual void lineToHorizontal(float, PathCoordinateMode);
61 virtual void lineToVertical(float, PathCoordinateMode);
62 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode);
63 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode);
64 virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode);
65 virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode);
SVGPathTraversalStateBuilder.h 47 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode);
48 virtual void lineTo(const FloatPoint&, PathCoordinateMode);
49 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode);
54 virtual void lineToHorizontal(float, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
55 virtual void lineToVertical(float, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
56 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
57 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
58 virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
59 virtual void arcTo(float, float, float, bool, bool, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
SVGPathByteStreamBuilder.h 43 virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode);
44 virtual void lineTo(const FloatPoint&, PathCoordinateMode);
45 virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode);
49 virtual void lineToHorizontal(float, PathCoordinateMode);
50 virtual void lineToVertical(float, PathCoordinateMode);
51 virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode);
52 virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode);
53 virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode);
54 virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode);
SVGPathByteStreamBuilder.cpp 34 void SVGPathByteStreamBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode)
41 void SVGPathByteStreamBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode)
48 void SVGPathByteStreamBuilder::lineToHorizontal(float x, PathCoordinateMode mode)
55 void SVGPathByteStreamBuilder::lineToVertical(float y, PathCoordinateMode mode)
62 void SVGPathByteStreamBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
71 void SVGPathByteStreamBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
79 void SVGPathByteStreamBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode)
87 void SVGPathByteStreamBuilder::curveToQuadraticSmooth(const FloatPoint& targetPoint, PathCoordinateMode mode)
94 void SVGPathByteStreamBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode)
SVGPathBuilder.cpp 36 void SVGPathBuilder::moveTo(const FloatPoint& targetPoint, bool closed, PathCoordinateMode mode)
45 void SVGPathBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode)
52 void SVGPathBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
SVGPathBlender.h 64 PathCoordinateMode m_fromMode;
65 PathCoordinateMode m_toMode;
SVGPathTraversalStateBuilder.cpp 35 void SVGPathTraversalStateBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode)
41 void SVGPathTraversalStateBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode)
47 void SVGPathTraversalStateBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode)
SVGPathParser.h 61 PathCoordinateMode m_mode;
SVGPathSegListBuilder.cpp 60 void SVGPathSegListBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode)
70 void SVGPathSegListBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode)
80 void SVGPathSegListBuilder::lineToHorizontal(float x, PathCoordinateMode mode)
90 void SVGPathSegListBuilder::lineToVertical(float y, PathCoordinateMode mode)
100 void SVGPathSegListBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
110 void SVGPathSegListBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
120 void SVGPathSegListBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode)
130 void SVGPathSegListBuilder::curveToQuadraticSmooth(const FloatPoint& targetPoint, PathCoordinateMode mode)
140 void SVGPathSegListBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode)
SVGPathStringBuilder.cpp 38 void SVGPathStringBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode)
46 void SVGPathStringBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode)
54 void SVGPathStringBuilder::lineToHorizontal(float x, PathCoordinateMode mode)
62 void SVGPathStringBuilder::lineToVertical(float y, PathCoordinateMode mode)
70 void SVGPathStringBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
84 void SVGPathStringBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
96 void SVGPathStringBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode)
108 void SVGPathStringBuilder::curveToQuadraticSmooth(const FloatPoint& targetPoint, PathCoordinateMode mode)
116 void SVGPathStringBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode)
SVGPathBlender.cpp 273 static inline PathCoordinateMode coordinateModeOfCommand(const SVGPathSegType& type)
285 static inline bool isSegmentEqual(const SVGPathSegType& fromType, const SVGPathSegType& toType, const PathCoordinateMode& fromMode, const PathCoordinateMode& toMode)

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