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    Searched refs:RS_TYPE_FLOAT_32 (Results 1 - 16 of 16) sorted by null

  /cts/tests/src/android/renderscript/cts/
intrinsic_colormatrix.rs 35 if (dtin == RS_TYPE_FLOAT_32) {
74 if (dtout == RS_TYPE_FLOAT_32) {
  /frameworks/rs/
rsProgramVertex.cpp 170 ObjectBaseRef<const Element> f2Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32,
172 ObjectBaseRef<const Element> f3Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32,
174 ObjectBaseRef<const Element> f4Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32,
rsComponent.cpp 138 case RS_TYPE_FLOAT_32:
rsProgramFragment.cpp 105 ObjectBaseRef<const Element> colorElem = Element::createRef(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4);
rsDefines.h 139 RS_TYPE_FLOAT_32,
rsFont.cpp 507 ObjectBaseRef<const Element> colorElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32,
509 ObjectBaseRef<const Element> gammaElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32,
607 ObjectBaseRef<const Element> posElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 3);
608 ObjectBaseRef<const Element> texElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 2);
  /frameworks/rs/driver/
rsdMeshObj.cpp 56 if (dt != RS_TYPE_FLOAT_32 && dt != RS_TYPE_UNSIGNED_8 &&
113 mAttribs[userNum].normalized = f->mHal.state.dataType != RS_TYPE_FLOAT_32;
rsdRuntimeStubs.cpp 772 ELEMENT_AT(float, RS_TYPE_FLOAT_32, 1)
773 ELEMENT_AT(float2, RS_TYPE_FLOAT_32, 2)
774 ELEMENT_AT(float3, RS_TYPE_FLOAT_32, 3)
775 ELEMENT_AT(float4, RS_TYPE_FLOAT_32, 4)
    [all...]
rsdAllocation.cpp 68 case RS_TYPE_FLOAT_32: return GL_FLOAT;
    [all...]
  /frameworks/rs/cpu_ref/
rsCpuIntrinsicColorMatrix.cpp 183 if (ein->getType() == RS_TYPE_FLOAT_32) {
185 key.u.inType = RS_TYPE_FLOAT_32;
186 rsAssert(key.u.inType == RS_TYPE_FLOAT_32);
188 if (eout->getType() == RS_TYPE_FLOAT_32) {
190 key.u.outType = RS_TYPE_FLOAT_32;
191 rsAssert(key.u.outType == RS_TYPE_FLOAT_32);
rsCpuIntrinsicConvolve3x3.cpp 461 if (e->getType() == RS_TYPE_FLOAT_32) {
rsCpuIntrinsicConvolve5x5.cpp 647 if (e->getType() == RS_TYPE_FLOAT_32) {
  /frameworks/rs/scriptc/
rs_types.rsh 480 RS_TYPE_FLOAT_32 = 2,
  /prebuilts/sdk/renderscript/include/
rs_types.rsh 480 RS_TYPE_FLOAT_32 = 2,
  /frameworks/rs/cpp/
Allocation.cpp 101 if (dt == RS_TYPE_FLOAT_32) {
Element.cpp 207 case RS_TYPE_FLOAT_32:

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